BazaarJack
Chieftain
- Joined
- Feb 24, 2017
- Messages
- 55
For Germany I am considering a replacement to Heroic Epic "Teutonic Order".
- Change the technology era to Medieval
- Units built at the capital gain a faith based promotion, perhaps some bonus (faith,xp) in foreign lands ??
- Also, don't know if it's possible but would like to add Order replacement = "Ordensburg" and make it available in all cities after Teutonic Order is built
- Ordensburg : double faith cost of order, more xp, more defense, different promotion, + some gold, remove any faith pressure bonus (if there is one on order, haven't checked)
The idea is that it's a small nerf to Heroic Epic to make it available later (to be counterbalanced by a stronger midgame). Also, since Germany is unlikely to get a Religion (since it has no early game generation), it's not likely to create religion imbalance... but I'd see it as a vessel for faith in the early-midgame which sits around unused for many CIVs. Mid-lategame it would start to payoff with extra faith generation (to spend on GPs in industrial), possible extra tourism, slightly stronger military units. I'm interested in the exploring the strategy of piggybacking off another CIVs established religion.
I don't know if this could all be considered one UC, because I'd also be fine using the Kriegsschule as the other UC.
- Change the technology era to Medieval
- Units built at the capital gain a faith based promotion, perhaps some bonus (faith,xp) in foreign lands ??
- Also, don't know if it's possible but would like to add Order replacement = "Ordensburg" and make it available in all cities after Teutonic Order is built
- Ordensburg : double faith cost of order, more xp, more defense, different promotion, + some gold, remove any faith pressure bonus (if there is one on order, haven't checked)
The idea is that it's a small nerf to Heroic Epic to make it available later (to be counterbalanced by a stronger midgame). Also, since Germany is unlikely to get a Religion (since it has no early game generation), it's not likely to create religion imbalance... but I'd see it as a vessel for faith in the early-midgame which sits around unused for many CIVs. Mid-lategame it would start to payoff with extra faith generation (to spend on GPs in industrial), possible extra tourism, slightly stronger military units. I'm interested in the exploring the strategy of piggybacking off another CIVs established religion.
I don't know if this could all be considered one UC, because I'd also be fine using the Kriegsschule as the other UC.