First, a description of the game (difficulty 5, VP 12/6, Huge communitas, no event, raging barbarians) :
- I began on a small continent with Ethiopia (which took Tradition) : my hemishere was composed of three continents and some archipelagos.
- I passed the early game bullying Ethiopia mercilessly (my policies in this game were Authority/Fealty/Imperialism/Autocracy), killing anyone trying to go out of its borders : at the end, I settled all the good spots on the continent, while Ethiopia only had two cities. After that, I began preparing my conquest : at the end of the Classical era, I has crushed Haile.
- After that, because I only conquered the Ethiopian capital (since Haile offered me his second city when I was on the point of taking it), my warmonger score wasn't too high... Except for Gandhi, which considered me a danger for the civilized world and declared war on me (a very bad move, since he wasted his two defense pacts...) : I used my newly acquired Ethiopian religion in conjonction with Fealty to build Mosques everywhere and gain science to cruise through the Medieval era, take some Caravels and destroy the fragile Indian fleet, and then embarked to the conquest of India. I "liberated" some CS from the influence of others, ravaged and vassalized India, and then established fortifications in case of coalition against me on this new continent I didn't know well.
- After that, I prepared a lightning attack in the heart of the Celtic kingdom, since they were hostile to me and diplomatically isolated : they were a little before me in terms of technology, but my army was massive, quite experienced and with several Khans, so it went pretty well. I vassalized Boudicca before the end of the Renaissance era. At that time, I decided to strengthen my position among CSs to avoid being the victime of a sanction in the congress, and so I passed the end of the era gaining allies and some GPeople.
- Indonesia, the most powerful kingdom in my hemisphere, began to worry me : GMada has too much gold for me to be quiet. During the Industrial era, I used my newly acquired "Ironside" Corvette with "Treasure fleet" promotion to scout the Indonesian forces and, after I said to GMada that his father should have been an elephant, he declared war on me, sure of his victory. This war lasted until the beginning of the Modern era, and we both took Autocracy, which appeased the tensions. At the end of the war, I had a bigger score than anybody else, and my science was very very high (especially thanks to the Imperialism finisher). I decided to stop there to see how Spain feels like.
On the UCs :
- The Tug Banner warrior can have tremendous CS bonus and so inflict very heavy damages (you take "Charge II" at level 1, and you have a unit which has 45 CS against wounded units in the Medieval era, without counting the rest of the possible bonus) : the coordination between the unit and the HSkirmishers is key to inflict maximum damage, and you can quickly retreat to improvements to pillage in order to benefit from hp and a combat bonus in case of difficulties. I don't know if the "no malus against city" part of the unit is necessary, since it is already a dominant presence on the battlefield (we could eliminate the production cost increase in exchange of the return of the malus).
- The Yassa court does the job well : during my conquests, I succeded in having a healthy and happy mainland (with lots of WLTKD), and having only a few Melee foot unit isn't that bad, since the TBWarrior can handle itself against Pikemen in good conditions. 0nce again, I think the observations of another player are necessary though.
Thank your for your work. It was enjoyable.