40k NES Preview/Sign-up/OOC Thread

As requested Fulton, I got up at this unfortunate time in the morning to make my request.

I wish to be Space Marines.

I will post starting stats later as I am sick and need to get back into bed.
 
Well, I suppose I should write something.

Oblivion Bliss

thchaos-slaanesh.gif

I believe it was 4-LOM who said, "Pain, Pleasure. Pleasure, Pain." Two sides of the same unit of hard currency. Oh, the onslaught we bring to our senses through war. To tickle, to stimulate, to aggregate, to overload beyond all function! Is that just pain or is it just pleasure? Exactly my point.

Mmmm, yes. That's what it's all about. Whether you are on the receiving end of a blade or the one delivering the blow. Each new sensation of the flesh, each new bodily experience in chaos, brings you closer to glorious Slaanesh. The power, the grandeur, the seduction, the darkness! Every moment we breath & every moment we suffer, serves to bring us closer to that Oblivion Bliss!




Yeah, I need to take a creative writing class or two. If you're confused, just check out http://en.wikipedia.org/wiki/Slaanesh
 
Name: Heirs of Guilliman (Minor Divergence)
Player: HunterG24
Faction: Adeptus Astartes
Military Upkeep: 1318
Planets:
Toltera System
-Tol I (Industrial World) Level 2 Shipyard (Chapter Home world)
Production: 2250/4/-1/-1
-Tol III (Mining World)
Production: 600/2/-1/3
-Tol V (Agri-World)
Production: 400/1/4/0
Jupinar System
-Jupinar IV (Industrial World)
Production: 2500/3/-1/-1

Total Production: 5750/10/1/1
Current Banked Resources: 0/0/0

Tax: 38% 2185

Order of Battle
4 Civilian Transports
1 group of Thunderhawk Gunships
Battle Barge “Sword of Guilliman”
15 PD Infantry Divisions
5 PD Armour Divisions
4 PD Artillery Divisions
4 PD Air Groups
2 Scout Companies
9 Battle Brother Companies
1 Terminator Honours Company

Starting Points spent
12 for 2 Industrialized Worlds
3 for a Agri-World
3 for a Mining World
2 for 2000 extra in military spending

Toltera System: XV B-25
Jupinar System: XV B-26

Someone please check my math, trying to do math with a headcold is problematic at best.
Also Fulton, I realise I have 1 more scout company and 1 more battle brothers company then is suggested. This is part of this Chapters divergence from the codex; having more than 10 companies total. It's up to you whether or not to agree to this, I will go with your judgement. The reasons for this Chapter's divergence from the Codex Astartes will be explained in the history I have planned.
 
HunterG24,
Welcome aboard. The Heirs of Guilliman are approved. Their divergence form the codex is approved as well on the provision an in game explanation of their divergence and the effects it has on the chapters.

Everyone,
HunterG24 is the first of a few players I personally face off with on the tabletop game. Don't be surprised if a few other fresh faces sign up as well.
 
Just on a sidenote, anyone taken a look at that Apocalypse 40K stuff? Some nice, really big packs... and yet no Ork Waaagh box set? What the?
 
A reminder: Orders are due this Wednesday, Oct. 3.

A clarification: Every faction knows at least vaguely about every other faction and has some sort of official or unofficial channels of communication.
 
I have an idea that I'd like to run by you Fulton before I post my Stats.
 
Ok, I need to make another rules addition. I've just realized that I don't have a system in place for the exploration of unknown planets and systems.

I'll add one after the update. For now, I'll deal with each case of colonization on a case by case basis without you having a explore the system. Sorry about the problem.

So far this only affects one player. A PM will be coming to you shortly. Sorry about the inconvenience.
 
Hmm, I can't get in orders tonight... I'll have them in before the next 24 hours are out, which is still the 3rd in my timezone.
 
That's ok Iggy. So long as they're in by then I'll be happy.

Also, if anyone has plans for colonization and exploration in this update, send them to me and I will make a logical decision on which planet to colonize. Money that cannot be logically spent will be banked for use next update. Once again, sorry for the hole in the rules, I only just realized it today.
 
Just a warning: I currently have 6 sets of orders in and the deadline is quickly passing. I will accept no orders after 12 hours have passed from the posting of this message.
 
Orders sent. Please inform me of problems, I've never sent ones like this before, with the possible exception of that broken north america NES done by the Frontier guys.
 
I have begun my moderation. No further orders will be accepted. I received about 10 sets of orders, not bad. I'll try to have the update finished by the end of the weekend.
 
I am making four changes/additions to the rules. Feedback is requested on them.

Tax Addendum:

You can now set different tax rates for different worlds. However, this can cause problems and resentment from the higher-taxed planets.

Lowering Ork Penalty

Now that I see the Ork penalty in action, I'm considering changing it to a 3% economic loss.

Flashpoints:

A flashpoint is an important event that happens during a game turn but does not necessary last the full three years. It can be something like a random event, an invading force, a spatial anomaly, or any number of other things.

Player action may also cause a flashpoint. For example, three Imperial Players stage a major invasion of two of their neighbours. A flashpoint may be declared in order to give the other players a chance to respond.

These are basically mini-moderations. I will post a flashpoint and players will have a set amount of time to respond (usually 48 hours) to send in some short orders relating to what they do about the flashpoint. If you want to just ignore the flashpoint, then don’t send anything.

Exploration:

You can explore a system by sending at least one ship of any type to the system in question. They will spend the turn there and report back after the update. You can send invasions and colonization fleets into unknown systems, but they will be flying in blind.

[Note: I gave away free exploration data during the first update. Anyone who didn’t get this free data can receive right now information on any two nearby systems.]

Clarification on how I make decisions:

I think that it is important for you to know how I make decisions. I want to be fair, but I have my own natural bias. I try to do what is logical and what is best for the game. Sometimes, this isn’t possible and sometimes it isn’t clear.

In order to keep me fair, and to keep a random element in the game, I sometimes use a ten-sided die. This allows for special cases like the battle of Rorke’s Drift (or Ork’s Drift, if 40k continuity) to happen against the odds, but don’t expect it to happen often. Normally, this die is used to determine completely random things like exploration results and such.

Sometimes you will have a bad string of luck, and everything will fail on you, such as happened for one player’s espionage in the first update. If this happens, don’t worry. Sometimes you will have a great string of luck as well.

This die roll influences my decision, however, I still use discretion. 1 Feral Ork Unit will not stand up to 12 regiments of Imperial Guardsmen, even if the Guardsmen roll a 1 and the Orks roll a 10.

I am open to discussion on the way I moderate. This is my first game and I want to be a fair moderator with a fun game.



Also, I've finished the meat of the update, but not the stats or the first flash point. Stats will take probably a day or two. Would you like to see the rest of the update now?
 
I know i would...
 
continuing to lurk.I just noticed, this is an OOC thread. is there also an IC thread?
 
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