CIV V is something I want. Steam I have no interest in. Not just no interest, I don't want it on my computer.
Without Steamworks there is no Civ V though, in the exact same way there is no Civ V without DirectX. The game is built on it.
CIV V is something I want. Steam I have no interest in. Not just no interest, I don't want it on my computer.
Jugalub wrote:
Without Steamworks there is no Civ V though, in the exact same way there is no Civ V without DirectX. The game is built on it.
I'm already prepared to live with that. If Steam could be made to only work for muliplayer I could live with it too. And of course the initial authentication. Only time will tell if I become more open to it as the game gets released. A new CIV is a mighty temptation.
You completely miss the point. I'm talking about the fact that I need to authentificate the game on an online server, which has nothing to do with the "offline" mode, and is about being dependant on a third party to make the game work.Offline mode.
/QED
Yeah, and that's precisely the problem.1. There's an offline mode. You only need to be online the first time you start the game up.
That's a completely idiotic statement. Direct X doesn't act as a DRM, doesn't force me to authentificate my games to an online server if I want them to work, etc.2. Saying that Steam is worst because you can't patch it out is like saying DirectX is bad because it can't be patched out.
Maybe Steam games are harder to crack. But it isn't relevant for anyone but the hackers who crack them. For the overwhelming majority of people concerned, they are just another Torrent able to be find on release, like every other games with every other DRM. Your point is, hence, totally moot.Pirating steam games are much harder than pirating other games. Garry's Mod is the most notorious example as the amount of work one has to put into just getting it updated has made the piracy of the game so low that stand-alone versions are outdated days after they're released.
Jugalub wrote:
You're still completely misunderstanding my post and I really don't know how to say it more clearly and simply.
In the same way the game is developed using DirectX and other various APIs and computer game engines, the game is developed using Steamworks - it's an API. Without Steamworks there is no Civ V. You can't just "make Steam work only for multiplayer" as Steamworks is a large part of what Civ V is built with. The Steam client is only one aspect of Steamworks.
Without Steamworks there is no Civ V though, in the exact same way there is no Civ V without DirectX. The game is built on it.
Since you've (poorly) paraphrased my post I'm sure you'd be expecting a reply from me.Asking Steamworks to be patched out is like asking for any other APIs to be patched out. You're essentially asking for Direct3D/DirectX to be patched out.
And a lot of games don't need steamworks. Civ4 didn't use steamworks and it was tremendously successful by any measure. It sold very well, it was modded extensively (and still is), it had and still does have a very active community discussing strategies and so forth. It even still has an active mp community. All of this was achieved without steamworks.It's coming across that very few of the people, who are complaing about Steamworks, actually know what it is. In the same way that an application may use DirectX or the like, or perhaps something like the Unreal Engine, a lot of games now are using Steamworks.
Steamworks isn't just some DRM attached at the end when development is finished.
It looks like steam fans are going to have to start qualifying this assertion.1. There's an offline mode. You only need to be online the first time you start the game up.
Actually that can be disabled by going into the settings. You can disable popup ads and also set the default page (on loading Steam) to something other than the steam store. For example, many people suggest making the Library page the default - the page where your games attached to steam are listed and you can launch the game from there.pleasenoname said:I forgot to mention that you are forced to view game advertisements every time you start steam.
Steam runs in a kind of modified web browser.
In the same way the game is developed using DirectX and other various APIs and computer game engines, the game is developed using Steamworks - it's an API. Without Steamworks there is no Civ V. You can't just "make Steam work only for multiplayer" as Steamworks is a large part of what Civ V is built with. The Steam client is only one aspect of Steamworks.
There are options to both but steam is the one with the potential to do the most harm. Valve decides what acceptable behavior is. Valve judges if your behavior is acceptable according to what they defined to be acceptable behavior. Valve enforces their behavior standards and you as the consumer have no recourse. At all. Convicts have more rights.
I use Steam and games built with Steamworks all the time, seems to me like it would be easy to make a version of a game like CIV without Steamworks. Can you be more specific about how Steamworks embeds itself in a game like CIV?
It is forced if I wish to buy Civ5, which I would if it did not have forced Steam.Its not forced because you're not forced to buy the game. Its no more forced than DirectX/OpenGL or any other APIs. You also put up with Securom.
The Civ5 is acceptable, Steam however is not. Yes, it very much is forced. When I buy a game I expect it have the programs I need to run it, not third party malware I am never going to use.If its acceptable, you buy it. If its unacceptable, you don't. Theres no force involved.
Its not forced because you're not forced to buy the game.
Many of the ones who do not want Steam on their computer do not want it because it is third party software.
The developer has chosen to use Steamworks for good reason - like it or lump it. They aren't going to waste time developing a second copy of the game for such a slim minority - and nor should they.