Lord Tirian,
im more then willing to be patient, and more over to work on this, casue im not disappointed by davids work....not at all, its just that.....i like units...
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david,
yeah perhaps i can do the promotions, i can set for each unit class their own balanced promotions.
the civics, well..im not so good on those...i would trust me to make something good with it if i were you
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ive gone through the tech tree and the units, here's my impressions:
the tech tree is too dense with units (cant believe im saying this...), what i mean is, that you need to have enough time to utelize al the units you have - look here, you have medium thoper, but you can barley build some and bang, two and the half techs later - you can build heavy thopters,
i think we need to extend the life spend of the various unit classes.
this can be done bya few means :
1. cut sown more the unit classes of each type a bit more
2. re position units to be further from one another
3. add some more techs between the unit tiers, jus to create a mechanism that a player will be able to play with unit classes a bit more before they get obselete.
- i think we can let go of either tactical bomb or icbm.
- some minor bugs need to be attended - theres a tech ontop of tech
- the uu for corinno isnt set right.
- perhaps some moving and re arranging the tech tree to have a bit more aesthetic tree , this could be nice.
i will do the promotions on the weekend.
*****
deliverator,
yeah i agree, taking it slow step by step is good.
the specifick tech tree is on my list, im gonna try and merge it on the weekend to the sdk, ive looked through the code a few days ago, and it seems to be an easy merge.
we can do great things with this.
i think that before we go with this as a 1.4, we need to finish its first phase, we need to optimize it and close all the bugs and such, think f it as a new mod, we shouldnt get a half baked mod.
so when we go up with 1.4 w e go p in a bang.
maybe we can keep it here for now and develop it more and more over time.
also, the current unique civ abilities - i think we need more stuff to differentiate between civs, if you ever played starcraft - think of zerg and terran - they are completely different... i wannna play with the fremen - knowing they are very different from another civ to another - its much more fun, dont you think?