45°38'N-13°47'E
Deity
I'm opening this thread because I need some help in betatesting balancing changes. Right now the game isn't too imbalanced but it could be far better IMO. I'm doing some tweaking work but I need help from people here on the forum willing to test things for me because I can't do everything by myself.
So here's what I'm proposing for the moment: right now I guess I've reached a good balancing for Blitz-Large-Noble settings, but I need other players to test these settings with different gamestyles. So I need some volunteers to play some test games with some requirements I will list below:
- Rev666 (latest one to the moment): clean install; uninstall any previous revision of RoM/AND, clear your cache, install rev666; make sure you read the last line in this post because there's a non-essential file missing in rev 666, you can download it at the bottom of this post (it doesn't affect gameplay if you don't download it, you'll just have a couple of text lines missing).
- Absolutely NO tweaks of your own, no additional civs/units or anything else; just a plain rev666 installation
- Play with whatever settings you want, just make sure you're playing on a Large map on Blitz gamespeed and on Noble level
- You can choose any other setting the way you like them; same goes for BUG options and victories
- Please report the settings you're using, better if you provide screenshots of your starting options and BUG options.
- Report in this thread as your games develop or when you're finished playing by posting your initial savegame and a savegame every 60 turns.
- You can play your game the way you like it but you can help even if you want to "autoplay" the entire game (provided the above requirements are met); just be warned that sometimes the game CTD while autoplaying and you might need to reload from a previous save.
I'm focusing on balancing at the moment so feel free to report any unbalance you might see; I need to understand if it's something related to settings or possibly mapscript.
FYI I've played a couple of games with PerfectMongoose mapscript and everything works like a charm with Blitz-Large-Noble.
Other gamespeeds-mapsizes-handicaps will be addressed in turns as we are able to check everything is working with a specific combination of options.
Please, use this thread ONLY for the aformentioned subject.
Thank you all.
EDIT: Please look at this post because one text file is incomplete in rev666; you need to change it with the one posted there. Nothing game-breaking just a couple of text lines missing.
So here's what I'm proposing for the moment: right now I guess I've reached a good balancing for Blitz-Large-Noble settings, but I need other players to test these settings with different gamestyles. So I need some volunteers to play some test games with some requirements I will list below:
- Rev666 (latest one to the moment): clean install; uninstall any previous revision of RoM/AND, clear your cache, install rev666; make sure you read the last line in this post because there's a non-essential file missing in rev 666, you can download it at the bottom of this post (it doesn't affect gameplay if you don't download it, you'll just have a couple of text lines missing).
- Absolutely NO tweaks of your own, no additional civs/units or anything else; just a plain rev666 installation
- Play with whatever settings you want, just make sure you're playing on a Large map on Blitz gamespeed and on Noble level
- You can choose any other setting the way you like them; same goes for BUG options and victories
- Please report the settings you're using, better if you provide screenshots of your starting options and BUG options.
- Report in this thread as your games develop or when you're finished playing by posting your initial savegame and a savegame every 60 turns.
- You can play your game the way you like it but you can help even if you want to "autoplay" the entire game (provided the above requirements are met); just be warned that sometimes the game CTD while autoplaying and you might need to reload from a previous save.
I'm focusing on balancing at the moment so feel free to report any unbalance you might see; I need to understand if it's something related to settings or possibly mapscript.
FYI I've played a couple of games with PerfectMongoose mapscript and everything works like a charm with Blitz-Large-Noble.
Other gamespeeds-mapsizes-handicaps will be addressed in turns as we are able to check everything is working with a specific combination of options.
Please, use this thread ONLY for the aformentioned subject.
Thank you all.
EDIT: Please look at this post because one text file is incomplete in rev666; you need to change it with the one posted there. Nothing game-breaking just a couple of text lines missing.