digitCruncher
Emperor
- Joined
- Oct 28, 2007
- Messages
- 1,012
This is a story / gameplay walkthrough of the final version of the A New Dawn mod. It is a wonderful mod, full of additional units, civics, and unique gameplay features such as revolutions and plague bombs.
My last game ended with me winning a mastery victory, in the early 1800's. Fully 3/4s of the worlds oceans, and about 1/4 of the surface area of the planet was covered in a deadly plague, fallout was falling from the skies on a routine schedule at such a rate that it reduced the GNP of the largest nation (Arabia) by 25% over a 60-year period, and the world was pretty much an unlivable hole.
But I found out that the game was too easy. So now, I give to you: "From last to first". It is a variant of the (currently broken) "High to Low" game option, which is MEANT to do the following:
Start a game. When you get to #1 place, you switch control of your nation to the weakest (in score) nation in the world. Then, when you get THAT nation to #1 score, you switch again to the weakest nation. That third nation is the nation you are (meant) to win with.
Unfortunately, the game doesn't quite understand the concept of "If you are at the top of the scoreboard", and seems to randomly switch control at routine periods. So I need your help!
In short, I play as a regular civ, until the foundation of the religion of Christianity. This normally happens at circa 2,000 BC, so I am going to ignore the time at the top, and treat 30 AD as the foundation of Christianity. This will also give you an idea of when the switch happens, as I write my story (while playing as the French)
At 30 AD [Foundation of Christianity], I will switch control of that nation to the nation YOU choose. The save at the foundation of Christianity is attached to this post, so you can have a sneak peak at the future. I want one of the weakest civilizations with at least 1 city (or a large rebel group, whichever you feel will both be able to survive. It should be almost impossible to get up to #1, but w/ever ). To open it, you need to download A New Dawn, and install it with the Formations module setting. If you have troubles, post in this thread. The link is here: http://forums.civfanatics.com/showthread.php?t=344525
After taking control of fail-civ, I will try and make fail-civ the most powerful nation on Earth. If I manage to somehow do that before the Transhuman era (an era between the Modern and Future era), then I will repeat the entire thing again, taking control of a fail civ, and trying to... survive ... in that!
The second civ transfer could be interesting. In the last game, I had plague bringers, invisible tanks and mutants, ICBMs, and was researching plans on developing a weapon that could nuke a THIRD OF THE PLANET AT ONCE. Native America was developing Muskets.
So, settings and starting civ:
4935 BC: After several thousand years of wandering the wastes, the first tribes of what would become the French Tribe grouped together on the River Seine. The tribes united, and a selection of warriors were sent out to find more tribes that would join the Great French Tribe.
Paris is founded
My last game ended with me winning a mastery victory, in the early 1800's. Fully 3/4s of the worlds oceans, and about 1/4 of the surface area of the planet was covered in a deadly plague, fallout was falling from the skies on a routine schedule at such a rate that it reduced the GNP of the largest nation (Arabia) by 25% over a 60-year period, and the world was pretty much an unlivable hole.
But I found out that the game was too easy. So now, I give to you: "From last to first". It is a variant of the (currently broken) "High to Low" game option, which is MEANT to do the following:
Start a game. When you get to #1 place, you switch control of your nation to the weakest (in score) nation in the world. Then, when you get THAT nation to #1 score, you switch again to the weakest nation. That third nation is the nation you are (meant) to win with.
Unfortunately, the game doesn't quite understand the concept of "If you are at the top of the scoreboard", and seems to randomly switch control at routine periods. So I need your help!
In short, I play as a regular civ, until the foundation of the religion of Christianity. This normally happens at circa 2,000 BC, so I am going to ignore the time at the top, and treat 30 AD as the foundation of Christianity. This will also give you an idea of when the switch happens, as I write my story (while playing as the French)
At 30 AD [Foundation of Christianity], I will switch control of that nation to the nation YOU choose. The save at the foundation of Christianity is attached to this post, so you can have a sneak peak at the future. I want one of the weakest civilizations with at least 1 city (or a large rebel group, whichever you feel will both be able to survive. It should be almost impossible to get up to #1, but w/ever ). To open it, you need to download A New Dawn, and install it with the Formations module setting. If you have troubles, post in this thread. The link is here: http://forums.civfanatics.com/showthread.php?t=344525
After taking control of fail-civ, I will try and make fail-civ the most powerful nation on Earth. If I manage to somehow do that before the Transhuman era (an era between the Modern and Future era), then I will repeat the entire thing again, taking control of a fail civ, and trying to... survive ... in that!
The second civ transfer could be interesting. In the last game, I had plague bringers, invisible tanks and mutants, ICBMs, and was researching plans on developing a weapon that could nuke a THIRD OF THE PLANET AT ONCE. Native America was developing Muskets.
So, settings and starting civ:
4935 BC: After several thousand years of wandering the wastes, the first tribes of what would become the French Tribe grouped together on the River Seine. The tribes united, and a selection of warriors were sent out to find more tribes that would join the Great French Tribe.
Paris is founded