This game will end up being fun so if no one else plays a save I'll keep banging away at it.
Here's the 7 turns I played.
1415 AD China's up Industrialization, Sci Method and Replaceable parts and they're working on ToE in Canton. Yikes. We need a dogpile.
In 1430 I decide to spark tensions with China. Offer these deals and another to the English for our gems.
France does this...
Mayans create a second front...
Finish with this and it allows us to run 100% science....
1435Take Shangtung since there's only rifle and spear there. Lots of regular infantry around though.
1440 Macao goes under siege and we take three 2 hp infantry but at the expense of highly damaged crusader and knight armies. We will have to add units to these armies.
1445 Try to take down Macao but still come up short. Same with Hangchow. Send units towards Warwick. This island is going to be a pain. Replaceable parts comes in this turn and we'll need the arty.
1450 Amazing. With all this land we have
no rubber!!
The onslaught on China continues and we take these cities....
Macao has a barracks so upgrade two buchets. Turn off research so the next player can upgrade some of the other buchets at Macao and a cannon at Basra.