OrionVeteran
Deity
Can you zip up the files needed for me to add the doctor and new religion so I can test it?
Any progress on this yet?
Respectfully,
Orion Veteran

Can you zip up the files needed for me to add the doctor and new religion so I can test it?
Did you try the other specialist methods: Stacker and Chevrons? Can you post a screenshot of each?
BUG already has the Specialist Stacker mod. What did you need to merge?
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# SPECIALIST STACKER
To figure out what's wrong I really need to be able to put your new great person into BUG without your custom merge or WoC. Can you extract just the unit and specialist info into a barebones set of XML files that I can plug into BUG?
To figure out what's wrong I really need to be able to put your new great person into BUG without your custom merge or WoC. Can you extract just the unit and specialist info into a barebones set of XML files that I can plug into BUG?
if OIM.showInquisitionButton(pUnit):
I got a chance to check it out, and the problem is that you put the SPECIALIST_DOCTOR at the end of the list in CvSpecialistInfos.xml. You need to move the normal doctor specialist up to be right after the spy specialist. The icons are drawn in file order, and the main interface doesn't know anything about "great" specialists.
BUG already has the Specialist Stacker mod.
What change can I make to allow me to assign doctor specialists to a city?
Yes, I understood that. What I'm asking is how I can take the mod files you posted and change something so that the add/remove buttons for the doctor should enable. This will allow me to test it in BUG.
BTW, once I moved the specialist in the file you posted the specialist showed up in the correct place for all three specialist views, but since no buildings allowed me to add a doctor the add/remove buttons didn't appear at all.
This will allow me to test it in BUG.
It has been a while. Have you had any progress with your test in BUG?
emperorfool said:What I'm asking is how I can take the mod files you posted and change something so that the add/remove buttons for the doctor should enable. This will allow me to test it in BUG.