Thanks for attempting a fix so quick Keldath!
Sadly it looks like there might still be some issues, particularly with the interface. This is what's happening to us now:
I know it's not your mod Keldath so it's really impressive what you've already accomplished, it would be understandable if you aren't willing to work further on it, but thanks a lot anyway .
Sadly it looks like there might still be some issues, particularly with the interface. This is what's happening to us now:
- As soon as we start the game, all non-host players get out of synch. In some cases the game crashes but not always.
- Vision works correctly now though, as each team can see their own team's untis and cities.
- We can leave the game and re-join to get around the out of synch issue.
- At this point, however, we can't interact with our own cities through the city interface. We can't see what it's building or how far left before population grows. We can move units though.
- We can sort of work around this by choosing city production through the City Summary screen (F1), although obviously this is not ideal, and we can't choose what tiles to work at all.
I know it's not your mod Keldath so it's really impressive what you've already accomplished, it would be understandable if you aren't willing to work further on it, but thanks a lot anyway .