IHT: I up the science tax to 50% and Electricity is now in 7. I also start a ToE prebuild in Houston.
Turn 1 (1010 AD) I MM Washington to get more shields. Settler is sent to ivory site.
IT: France drops off 4 units. A rifle and 4 cavs.
Turn 2 (1020 AD) First elite cav takes out the rifle, no leader. The 2nd elite cav kills a cav and we get a
leader. This is immediately turned into a cav army. A 3rd elite cav is killed and a 4th kills a cav, no leader. An elite musket kills a redlined cav. No leader.
IT: Again 4 units dropped in our core... A lot of border expansions
Turn 3 (1030 AD) Cleveland founded. We now have ivory! Luxury goes to 0%, science to 80% (Electricity in 2).
We achieve our first leader victory and therefore the Military academy and Heroic Epic can be built.
Turn 4 (1040 AD) Science to 70%, Electricity in 1.
IT: We discover Electricity.
Turn 5 (1050 AD) I choose for Industrialization as next tech (in 9). We should be able to trade for Medicine with France in the peace talks. We are the first with Medicine and Japan wants to give us Natiomnalism and 450 gold for it. I decline.
Turn 6 (1060 AD) Nothing much, except for railroading.
Turn 7 (1070 AD) France now has Electricity
Turn 8, 9 (1080, 1090 AD) Railroading...
IT: Heroic Epic finished in Washington, Babylon riots.
Turn 10 (1100 AD) More railroading.
I wasn't able to do anything. We still have a turn left in our alliance with Japan, but we should end it and make peace with France. Also: we shoulsn't make deals with Japan and even include an embargo.
Japan has Industrialization, but that is too bad. We can not buy it. But we have it in two turns now.
No pics...nothing changed, except for a new city with ivory and a lot of railroads.