AG9 - OCC Conquest (Monarch)

I cannot play until tonight. ( In some 10 hours from now. )

Grimjack
 
Got it
Grimjack
 
AG9, OCC Conquest. 1275AD The shrinking window of usefulness.

Short term plans, see how much territory I can snarf,
Look to get some techs from peace deals.

Either we have old maps, or we have done some serious pillaging down in German lands. Unfortunately there now is Muskets everywhere, and the cat stack is sorely needed.

We are making 24 spt, so I put a scientist to use, since Ansars is 60 shields. I can see no way to get 30 spt.

1280 Hoping for retreats, I charge Stuttgarts muskets. I do not get a retreat, but we win. Then the spearmen inside the city is an easy slaughter for our elite Ansars.
Stuttgart is razed, and the Trebuchet and workers head to our troops.

IBT; India capture Konigsburg with their huge stack of Elephants

1285 Move into position to feel a bit on the defensesof Berlin

1290 Some leaderfishing nets us a leader. I will send an Ansar as escort so he gets home, as I do not know how long it will take to capture a city.
It is not like I can net 7 cities in a turn when Germany only have 5 left.

In time he might be used to rush a Bank.
At Berlin, our cats manage to hit twice and reveal regular muskets. Our army scores big and takes out three of them, revealing the wounded. After our Crusaders take out the wounded,
a spear is revealed, and we all know what Ansars do about spears....
Hmm, the first one dies without scratching the spear. Second one retreats also without scratching said spear... Our reserve one does the job properly though, and we now take a brief tour of the temple of Artemis, before we order it all burnt down to the ground.

Germany is now down to two cities. I have a hard choice to make.
1) See if I can keep Germany alive for eight more turns, so we can get education from them for peace before India kills them off.
2) Prevent India from getting said two cities, by razing them first. Letting India get them means we needs to recapture later.

IBT: Greeks start Copernicus, so we now know they have Astronomy.

1295 Positioning, and starting Engineering projects of building Fortressess on top of mountains, to get killing grounds for the expected horde of elephants due to crash into us some time in the future.

IBT: India roads up the Saltpeter and ivory, and start zeus.

1300 Position troops for strike on Munich, Lots of elephants in the area though, so unlikely I can do something about it.

IBT: As expected the 10 elephants in range of Munich capture the city. The Muskets didn't even kill one of them.

1305 If I had thought ahead, I might have made a cordon around Hamburg, but alas, Hambur is doomed before the might of the Tusker. I will see if our army can raze it instead of giving the Indians a size 11 city.

IBT: In spite of it being a waste of shields, I start a Trebuchet. We will need them to withstand the Indians.

1310 Hamburg falls to our Ansar army, and we get another trebuchet for our troubles. The Germans are no more.

1315 Fall back to fortified mountain positions, overlooking the road. Army will be sent northwards, so it could be used in any eventual strike on Greece.

1320 More moving into position.

1325 I move some more troops into position, and complete two moats around our mountain fortresses. We could get a larger garrisson in our northern fortress if we want to go to war against the indians.
I do not think we can take many cities from them, but on the other hand, they should not be much tougher than the Germans either.
It is imperative we take out their Saltpeter though, and thats why I have put a few troops together near their Salt city.
Use <shift-M> to check on where it is.

Here is the save.
 
Aggie said:
We will have a difficult job with these walls in the Indian cities. What about taking cities from Greece first. To pointy-stick a few techs and wait for the walls to dissapear.

I think we need to play most defensively and send the army to pillage India back to stone ages.

The question is can we hold without the army against those WEs?
 
Nice job Grimjack. :)

And if we get a new leader, we can't build an army... does India have Gunpowder? If they can't get muskets, then we should assault ASAP.
 
OK I looked at the save, and I want to have a discussion.

We have a long supply line. In the south we have a stack on a mountain which has a fortress built. We have a few AW other than that.

I think we need to declare on India otherwise we'll be further and further behind. I think we should retreat all troops back to capital and go west, while most of the WEs are in the ex-germany land. It means we need to give up those colonies, but then why did we build a fortress on the southern mountain? Was it for Germany?

Here is my plan:
1. move troops back to capital, and pillage all the road along the way. We don't need all those colonies anyway.
2. declare on India and take 3-4 cities quickly.
3. it will take a long time (~10 turns) for those WEs to reach us without those roads so we can go full strength toward India's core.
4. in case WEs show up (how many there are? 20? 30?), we can sign peace and get techs for concession.

Now, can we break peace treaty? If we can, then we can play the tricks again and again. If not, we have to wait 20 turns. In the mean time we can take Greece.
 
The plan I forgot to elaborate on the troops, is that I wanted to repeat the mountain slaughter of a previous ruler.

If we declare now, India has a lot of WEs in the south. For them to get north, they need to pass our fortresses. EVen if they do not attack, they will lose hitpoints due to the Zone of Controls of the fortresses.

Also, it was a way to keep our workers safe from the barbarians, when I had no troops to spare.

I have also stationed some troops near the Indian Saltpeter city. They will need reinforcements though, to make the win a likely happening.

I have started fortressing another mountain near our city, and this was also to weaken the WEs coming from Indias core, heading for our city.

I am building Trebs now, in spite of the shield waste, as having the ability to redline his WE's is essential. I witnessed the slaughter the WEs did on the germans. I used an army to take out the top musket(s), but an elite WE has six HPs. This is almost an army all by itself.

I also think we want to hit India NOW, for a short war, to prevent them from growing even fatter during peace. The forces in the south are mainly speedy forces, and can be positioned where ever there is a need. I happened to thikn their best use was to blunt the southern forces of India.

As to forces, I think there are some 20 WEs in the south, some 5-10 on their way there, and another 10 in the Indian core. I do not think they have many Muskets, because they only now hooked up the Saltpeter. If we cut the roads there, we can prevent more from happening.
 
Questions:

1. are you sure those WEs will attack the mountain? What if they bypass us?
2. in general I'm worried about having too little defense in the capital. We have very few units there, and there are WEs already around.
3. where to send the army? stay south or go back to capital?

I feel your plan is too risky.
 
1. If they are NOT attacking the mountain, they will place temselves next to it: easy targets. Our 3 speed unit can move-attack and retreat on the mountain in one turn :)
2. True.
3. Maybe it's best to go back to the capital... It could also bne posted next to the mountain. WE's won't attack a healed army :)
 
As Aggie said, even if they do not attack the mountain, they need to pass it. The Zone of Control will nip a hitpoint out of every third ( fourth? ) unit for every step travelled along the mountain, and we can use the troops stationed on the mountain to counterstrike.
Also, I wanted to have some safe spots to heal for our crusaders who would have been overtaken by the WE's if they were moving home. Feel free to abandon the fortresses if they do not fit into your plan.
I suggest you do NOT raze them though, as the AI is unlikely to use them for anything, and we might.

Grimjack
 
preturn: no change.

IBT Barb warrior destroyed our treb.

(1)1330AD: Start moving troops home. We are too thin over there. I leave the army on the mountain though.

IBT India starts Magellan's.

(2)1335AD: WM+62g to India for WM. I decide to declare now. We raze New Delhi losing totally 1 hp. Kill 3 WEs losing 1 AW.

IBT one AW is killed but we won several others.

(3)1340AD: kill 2 redlined WE. Army kills 4 WEs. I use leader to rush Heroic Epic.

There are 8 WEs in signt.

(4)1345AD: The Heroic Epic paid off - we get another leader. Send back to rush an AW probably?

(5)1350AD: retreat 3 WEs and kill one, but a crusader then is exposed. Also lose an AW.

IBT WE kills AW. Longbow kills MDI.

(6)1355AD: kill more WEs. Now only 6 WEs in sight. Realized leaders cannot rush units.

(7)1360AD: Army cannot reach WEs this turn. I use workers to block those WEs to slow them down. ;)

IBT India completes Zeus. But they don't have ivory anymore.

(8)1365AD: Kill 4 more WEs. Now only see one.

(9)1370AD: Kill a musketman and a longbow.

IBT India drops 3 WEs north to our city.

(10)1375AD: kill musket/settler. Army kills the WEs and we lose one AW.

3 AWs attack New Bangalore, kills one pike but 2 retreat from reg spear without a scratch!

Summary: I think I eliminated almost all WEs. The army needs to heal one turn, and then we can go west to take cities. Leave the two crusaders in the south for outpost purpose.

We can buy Greece into the war by about 500g. I didn't do it though.

The game is brutal. It really requires extremely good warmongering skills. I am not too confident, so I sort of followed mixed plan. It worked OK.

Please do take a look at the save and give some opinions. We need discussion.
 
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