Age of Colonisation

the pediaicons is the one you gave in your message on
Jan 06, 2009, 04:02 AM


Correction, it's not slavish worker, but Slavic worker

But there is not a unit called Slavic Worker in the Mod. Can you check in the Biq if there a unit so called? Or if you dont' know howto to can you send me the .Biq file?
 
But there is not a unit called Slavic Worker in the Mod. Can you check in the Biq if there a unit so called? Or if you dont' know howto to can you send me the .Biq file?

yes there is a unit called slavish wworker in the bic........

and i notice references to slavic worker in the pediaicons too :crazyeye:

i dont know why but something make me think that there is units common with lord of the mod,$because when i remove the slavic worker from the bic, another error occurs on another unit common to that mod (dog/wolves.wav or something like this)

maybe i got to download the bic again ?

But does anyone have this mod (tac) runing well ???

on thing i do not understand, is that there are 2 pediaicons in the TAC.rar
netheir works...

one give the error muslim_temple missing.....
 
I have a slightly older version working(apart from the crash that I posted), but the new one that I downloaded onto my other computer doesn't work, coming up with the same errors that you guys have been talking(genoese crossbowman, etc.)
 
ok....


ive done some copy to solve the pb with the ini file, creating folders,
i manage to run the game
but then, when i go to the civilopedia i got a pink screen, unable to read anything,
and when i try to see civilopedia of colonisation ressource, te game crash.....

i think its impossible to play...
 
Well my working copy has some annyoing civilopedia things where it just displays balck instead of any info. But I knwo the info is there because I can still click on things along the bottom of a tech such as a building or unti, iand it'll go to that page.
 
Before I started this map I wanted to enable any victory conditions I want, anyways, I noticed that the only terrain with "build city" flag is marsh, which confuses me since all the cities are obviously not on marsh terrain. Is something wrong here?
 
Okay so I ran it anyways, and came across that Italian Knight error despite using the new PediaIcons file provided in the original post. I then fixed it myself, only to come across Genoese Crossbowman missing its INI file. So I go into PediaIcons to find Genoese Crossbowman redirects to a nonexistant Genoese Crossbowman unit folder.

Have you actually tested this scenario, and if so, were you just... randomly deleting unit folders? I don't see how this could've possibly gone unnoticed with such common files being missing that cause instant game crashes.

I think this looks good as a scenario, but I am becoming extremely reluctant to even fix that Genoese error myself by redirecting to some other existing crossbowman folder, because I have no idea just how many more errors there are, and it would be like making a mod myself to fix all that.

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Okay so I just thought I'd fix that error, maybe fix some more and finally be able to play.

I was wrong.

Italian Halberdier as a folder does not exist, and caused another game crash once I redirected Genoese Crossbowman to Crossbowman. As I was looking for Italian Halberdier (sorted alphabetically of course), I noticed through PediaIcons that the unit folder for Italian Condottiere does not exist, and will cause another game crash even if I fix Italian Halberdier and godknowswhatelse is wrong. I don't even know what that unit looks like, so I don't know what to direct it as. I also noticed English Longbowman does not exist as a unit file folder.

I'm not even going to try to play this, on account of the sheer amount of complete lack of unit folders that will just crash the game each time every single individual error is "fixed" by redirecting to some other folder.

Your scenario is not even functional, it shouldn't be up if it doesn't even work.
 
Okay so I ran it anyways, and came across that Italian Knight error despite using the new PediaIcons file provided in the original post. I then fixed it myself, only to come across Genoese Crossbowman missing its INI file. So I go into PediaIcons to find Genoese Crossbowman redirects to a nonexistant Genoese Crossbowman unit folder.

Have you actually tested this scenario, and if so, were you just... randomly deleting unit folders? I don't see how this could've possibly gone unnoticed with such common files being missing that cause instant game crashes.

I think this looks good as a scenario, but I am becoming extremely reluctant to even fix that Genoese error myself by redirecting to some other existing crossbowman folder, because I have no idea just how many more errors there are, and it would be like making a mod myself to fix all that.

------------------------

Okay so I just thought I'd fix that error, maybe fix some more and finally be able to play.

I was wrong.

Italian Halberdier as a folder does not exist, and caused another game crash once I redirected Genoese Crossbowman to Crossbowman. As I was looking for Italian Halberdier (sorted alphabetically of course), I noticed through PediaIcons that the unit folder for Italian Condottiere does not exist, and will cause another game crash even if I fix Italian Halberdier and godknowswhatelse is wrong. I don't even know what that unit looks like, so I don't know what to direct it as. I also noticed English Longbowman does not exist as a unit file folder.

I'm not even going to try to play this, on account of the sheer amount of complete lack of unit folders that will just crash the game each time every single individual error is "fixed" by redirecting to some other folder.

Your scenario is not even functional, it shouldn't be up if it doesn't even work.

Hi leobon. I have tested the scenario and in my test all function well. The problem is that in uploading the files something is lost or corrupted in the server (I dont'know exactly), so I go to re-upload the files.
The cities are buildable only on marsh terrain because the settlers are forced to built only where is a victory point flag, to gain victory points.
 
Okay so I ran it anyways, and came across that Italian Knight error despite using the new PediaIcons file provided in the original post. I then fixed it myself, only to come across Genoese Crossbowman missing its INI file. So I go into PediaIcons to find Genoese Crossbowman redirects to a nonexistant Genoese Crossbowman unit folder.

Have you actually tested this scenario, and if so, were you just... randomly deleting unit folders? I don't see how this could've possibly gone unnoticed with such common files being missing that cause instant game crashes.

I think this looks good as a scenario, but I am becoming extremely reluctant to even fix that Genoese error myself by redirecting to some other existing crossbowman folder, because I have no idea just how many more errors there are, and it would be like making a mod myself to fix all that.

------------------------

Okay so I just thought I'd fix that error, maybe fix some more and finally be able to play.

I was wrong.

Italian Halberdier as a folder does not exist, and caused another game crash once I redirected Genoese Crossbowman to Crossbowman. As I was looking for Italian Halberdier (sorted alphabetically of course), I noticed through PediaIcons that the unit folder for Italian Condottiere does not exist, and will cause another game crash even if I fix Italian Halberdier and godknowswhatelse is wrong. I don't even know what that unit looks like, so I don't know what to direct it as. I also noticed English Longbowman does not exist as a unit file folder.

I'm not even going to try to play this, on account of the sheer amount of complete lack of unit folders that will just crash the game each time every single individual error is "fixed" by redirecting to some other folder.

Your scenario is not even functional, it shouldn't be up if it doesn't even work.



this is exacly the same problems that i've had... (but it's better explained by Leobon)
i manage to solve some of the pb too (ex by coppying a XXXX crossbowman, and renaming as Genoese... etc for the other errors), but once i manage started the game, it crashed when i consulted the civilopedia...

But if you make a clean update of the file to dowld, i'll probably DLD it again, this mod seems to be very interesting :goodjob:
 
I can't imagine why the particular file hosting site you use would experience corruption like that considering I've used it before and not had problems like this. I agree with muzbang, that this scenario looks great, problem as I expained, it's not even functional in any degree. Once it's functional, I'd like to play it, but for now, it does not work.
 
I can't imagine why the particular file hosting site you use would experience corruption like that considering I've used it before and not had problems like this. I agree with muzbang, that this scenario looks great, problem as I expained, it's not even functional in any degree. Once it's functional, I'd like to play it, but for now, it does not work.

Sorry for the problem you have encountered. Tomorrow I will upload a new version of m Mod with a couple of new units. Sp if you want, you can play it. ;)
 
Sorry for the problem you have encountered. Tomorrow I will upload a new version of m Mod with a couple of new units. Sp if you want, you can play it. ;)

Cool! Would you mind also downloading it yourself, renaming the scenario folder and then using the rename in the map editor itself where it uses a scenario folder, just to make sure? That way, you can be completely sure other people will have an uncorrupted version.

It really does look good, and I really would love to play this.
 
Cool! Would you mind also downloading it yourself, renaming the scenario folder and then using the rename in the map editor itself where it uses a scenario folder, just to make sure? That way, you can be completely sure other people will have an uncorrupted version.

It really does look good, and I really would love to play this.

Thanks Leobon, I will do this.:goodjob:
 
So what do I need to update? The biq file or all of TAC?


Both versions I have dated Dec 14th
 
i think you need to update both !!!

I must reupload the entire Mod. I dont'say why, but the files are partially corrupted, so this is the reason because some units are lacking. I hav some problems with internet connection but as soon as I can I will re-upload the entire Mod. ;)
 
this is exacly the same problems that i've had... (but it's better explained by Leobon)
i manage to solve some of the pb too (ex by coppying a XXXX crossbowman, and renaming as Genoese... etc for the other errors), but once i manage started the game, it crashed when i consulted the civilopedia...

But if you make a clean update of the file to dowld, i'll probably DLD it again, this mod seems to be very interesting :goodjob:

I also had these same problems... and I agree it would be a very interesting mod if the issues were fixed.
 
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