EldrinFal
King
- Joined
- Mar 22, 2011
- Messages
- 926
It also might be that I have not tweaked it enough yet, but the changes made so far will mean you get far less WW if you are basically having a fairly decisive win (winning most battles that you choose to fight, even if the war as a whole drags on). If however, you are trying to stage an invasion of enemy territory using sheer weight of numbers, but crappy units (so LOSING most battles even though you eventually are winning the war) it'll still be almost as bad as ever (but that was a deliberate choice sincle I felt it modelled somethign closer to reality better)
Something else to consider that I just thought of. "Mercenary" type units (Warlords, Thieves, Assassins, Bandits, etc.) shouldn't cause War Weariness; maybe anything with no nationality (assuming that gives WW now), or POSSIBLY with the invisible tag (thoughts?) since those are all under-the-table units so-to-speak. Also be sure to check units attacked BY enemy controlled units of that type, as I'd say that wouldn't cause it either.
Offhand, future units that are completely computer operated shouldn't cause WW if lost. (I think this was mentioned elsewhere..?)