I posted the suggestion in response to Snail and slower speed players gripes about the AI being in Anarchy too long, which in turn lends itself to the argument the AI changes Civics too much. I personally on Epic speed do not see either of these problems. I believe it to be a by product of the slower game speeds.
But I've always wondered why anarchy shuts everything down when it just doesn't make sense. I can understand it as a Game mechanic, sort of. But since I don't know the workings of that "mechanic" I feel it's just an arbitrary decision Firaxis made that when you/AI make a change to a different Civic or a Religion the Empire grinds to a halt. C2C has changed many other game mechanics so I suggested changing Anarchy to cope with the perceived problem.
JosEPh
The AI was further trweaked to reduce (hopefully eliminate, but we'll see) its bad switching a couple of days ago.