Hey there, folks.
I wanted to discuss the time the AI takes to makes its turns using the C2C mod, depending on settings, of course.
I know that playing on smaller maps and with fewer civs will speed up times, but I could've already read in any of the other threads you can find on google about "speeding up AI turn times".
So let's dig a little deeper.
What are the most important factors in your computer affecting AI turn time?
The video card should matter next to nothing as long as there's nothing graphical going on during turns (battles, etc.), correct? Based on this assumption, graphic options shouldn't make a difference, either. I see a lot of people recommending to lower resolutions, textures, etc. - how does this relate to the time the AI takes to "think" and make its moves (note that we're assuming no movement is seen by the player at all)?
How about memory? I have 8 GB of RAM. Will Civ 4 (and C2C) use them to its fullest? Is there a way for me to find out? I'm assuming with 8 GB ram wouldn't be a bottleneck - but maybe poor usage of it is.
Now, the CPU. I'm assuming this is the one most likely to be a bottle-neck. I have a quad-core, which I've read means bad news for AI turn speed in CIV 4. Is there any tweaking that can be done to maybe make CIV 4 get one of the cores all to itself, increasing (hopefully) turn speed?
I know C2C adds a lot of stuff, so probably I'm not the one with slow turns. I guess we could have this thread as a place to discuss this issue and keep a compendium of user experiences, tips and tricks. How long are your times, what settings you play on, what have you found usually helps you speed things up?
I wanted to discuss the time the AI takes to makes its turns using the C2C mod, depending on settings, of course.
I know that playing on smaller maps and with fewer civs will speed up times, but I could've already read in any of the other threads you can find on google about "speeding up AI turn times".

So let's dig a little deeper.
What are the most important factors in your computer affecting AI turn time?
The video card should matter next to nothing as long as there's nothing graphical going on during turns (battles, etc.), correct? Based on this assumption, graphic options shouldn't make a difference, either. I see a lot of people recommending to lower resolutions, textures, etc. - how does this relate to the time the AI takes to "think" and make its moves (note that we're assuming no movement is seen by the player at all)?
How about memory? I have 8 GB of RAM. Will Civ 4 (and C2C) use them to its fullest? Is there a way for me to find out? I'm assuming with 8 GB ram wouldn't be a bottleneck - but maybe poor usage of it is.
Now, the CPU. I'm assuming this is the one most likely to be a bottle-neck. I have a quad-core, which I've read means bad news for AI turn speed in CIV 4. Is there any tweaking that can be done to maybe make CIV 4 get one of the cores all to itself, increasing (hopefully) turn speed?
I know C2C adds a lot of stuff, so probably I'm not the one with slow turns. I guess we could have this thread as a place to discuss this issue and keep a compendium of user experiences, tips and tricks. How long are your times, what settings you play on, what have you found usually helps you speed things up?