Round 8: to 980 AD
Okay, I implemented a number of your suggestions this round. The economy is much better off as a result, but we're nevertheless falling behind the other civs.
To start off, I changed several of the city builds, prioritizing courthouses, lighthouses, and granaries. I also went to see Ragnar for a trade. He wouldn't trade me Currency for love nor money, so I settled for Horseback Riding and some sweet green:
HBR seems like a more attractive tech now thanks to the addition of the Stable, which allows you to produce Level 3 mounted units (with a barracks, of course). I plan on building a few to produce a few Combat II War Elephants. The extra gold allowed me to run the slider in the red for much of the round.
I also changed research, from Theology to Currency, as suggested by Phrederick:
Now remember I had my first great general. At first I was going to use him for a Med III Chariot, but then I realized that I don't have a Chariot with 6 XPs, which with the Warlord's 20 XPs would give me a Level 6 unit for West Point later in the game. In addition, we're going into peaceful builder mode for several turns, so a Med unit would just sit around. So I sent him to Bangalore to be settled instead:
Yes, I've decided to make Bangalore the military (Heroic Epic) city. Madras is just a little too close to Viking territory for my comfort. If Ragnar declares war and captures it, I've lost my HE city. Bangalore has excellent production and is safely away from the front lines.
Speaking of the Vikings, one of their cities flipped, as I thought it would:
I decided not to keep it. It hasn't got much to recommend it and would just be a drain on my finances. If and when Bjorgvin, to its southeast, flips, I'll keep it.
I then got some bad news: I got beaten to the Great Library by Tokugawa, of all people!
Well, it wasn't all bad news. I could theoretically capture the GL since it's on my continent. And, of course, I got a pile of gold that allowed me to keep researching at a rate beyond my economic capacity. Notice how CS is going to take me all of 11 turns instead of the 24 it would have at the start of the round?
With the research slider so high, it was time to expand. Since I wasn't warring, I did so peacefully:
First build: a workboat for the clams. This is one of those maps where building the Colossus made a lot of sense, with so much seafood around.
And Tokugawa finally warmed up a little:
He wouldn't trade me any techs, but at least he's feeling friendlier.
If finished researching my second tech of the round...
And immediately switched civics. I started researching Machinery next, in order to green light Macemen.
In another interesting development, Tokugawa founded Taoism on that same turn:
So here's how things look in 980 AD. In terms of technology, we're really falling behind:
I've never seen Tokugawa as the tech leader before. Obviously the enhanced AI is indeed making a difference! No one else has Civil Service yet, but that can't be far off.
Relations:
Mehmed, by the way, has become Toku's vassal.
Power:
I'm slowly catching up, but still dangerously far behind.
And that other unknown civ continues to go wonder-crazy, adding the Sistine Chapel to its growing repertoire:
The demographics:
So... is the game lost, or can we still pull something off? I myself see two options: one is to continue to play peacefully and prioritize Optics to find the other continent; the other option is to get Macemen and go to war. The latter strikes me as dangerous--with the other civs on my continent being Friendly with one another, I'll probably end up fighting all three. That may be inevitable, however; Ragnar and Toku have got to be chomping at the bit to take me on. It would at least make for a spectacular finish!