aelf
Ashen One
I'm not convinced that war is that easy after the patch :
the AI now drafts and whips troops, which it seemed never to do before.
It is easier than playing peacefully and letting the AI make use of its economic advantage, right?
I'm not convinced that war is that easy after the patch :
the AI now drafts and whips troops, which it seemed never to do before.
It is easier than playing peacefully and letting the AI make use of its economic advantage, right?
How exactly is a Cultural victory out of the window at this point with that many religions? Just spread them around pump out the religions around pump out temples rushbuild the curches and win. The i sugest gettin nationalism from liberalism then researching constitution and then democracy before turning off research.
Astronomy looks less attractive than usual. I'm just building my first couple of Universities, so Observatories are not a pressing concern, and they'd have to wait until after I beef up my military anyway. Huayna already has it, and in order to keep Mehmed and Isabella happy, I may not be able to trade resources with anyone but cash-poor Ragnar.
Someone may have said this already, but you may want to attempt a resource trade with Ragnar for a +1.
With marble connected, whipping the NE in Karakorum is the best way to go. It'll grow the pop back quickly enough.I'm thinking I should switch civics to Serfdom to speed up the workers once Karakorum produces its next GS and switches to building some infrastructure. A change to Organized Religion, also for infrastructure (banks, universities, stables, markets, grocers, monasteries, etc.) would also be a good idea, I think. I can switch back to Pacifism once Karakorum is ready to go back to GP production again (say after the National Epic is built, which could take some time--that town is low on hammers!).
Regarding the cottages--Cabert, I have quite a few, though I agree, I could use more. All that jungle is slowing me down. I'm not sure which "best cottage" city you were referring to only having 5 cottages. The capital is the best cottage city as far as I can tell and it has around 7 or 8, IIRC.
I'm thinking I should switch civics to Serfdom to speed up the workers once Karakorum produces its next GS and switches to building some infrastructure. A change to Organized Religion, also for infrastructure (banks, universities, stables, markets, grocers, monasteries, etc.) would also be a good idea, I think. I can switch back to Pacifism once Karakorum is ready to go back to GP production again (say after the National Epic is built, which could take some time--that town is low on hammers!).
Cultural? Nah. I'm leaning towards Space and have been since the beginning of the game, I think.the capital is rarely a problem in cultural games, so I didn't check it out. I may have missed a few though, it's no big deal.
The real question is "Do you want to go cultural or not?"
The answer isn't obvious from the save. And if you're going for space, then astronomy is as good as can be.
. . . I'm leaning towards Space and have been since the beginning of the game, I think.
I haven't tried winning a space race sans aluminum, but I've done it without being the tech leader and without the Three Gorges Dam, the Space Elevator, or a late golden age. (See the Hannibal game). So I don't think a lack of aluminum is insurmountable.All bets are off if you don't control aluminum.
I think the answer lies in whether there is a substantial and immediate benefit that can be derived from a tech, or whether its benefits can be delayed or even bypassed completely.Oh well.
I recently moved up a skill level from Warlord to Noble, in large part from studying the ALC threads and other strategy discussions.
Perhaps you could explain a little bit about when it is appropriate to beeline to a certain tech while trading for desired "missed" techs versus when it is appropriate to mix it up a little while putting long term goals on the back burner in order to meet short and medium term goals.
If you match all her civics
And Isabella's favourite civic is Police State--unavailable until late (unless I capture the Pyramids, which Mehmed built), and not a civic I run often or for long.just one note ... for matching civics, only one thing matters. each civ has a "favorite civic". if you're using that civic while they're running it, then you get the shared civic bonus. if they're not using it, you don't get one even if you match them on all 4 of the others.
And Isabella's favourite civic is Police State--unavailable until late (unless I capture the Pyramids, which Mehmed built), and not a civic I run often or for long.
Seems to me that Theocracy would be a better favourite civic for Isabella, don't you think?
Democracy, however, could probably wait for a trade. I frankly think Huyana will beat me to it, and he's Industrious and has copper and will likely beat me to the Statue of Liberty. I also plan on switching between Slavery, Serfdom, and Caste System for awhile before I'm really ready to run Emancipation. So I'll likely trade for Democracy later on, after the SoL is built and the AIs are more willing to give up the tech.