Well, this is interesting. Apparently all of you are so confident in me that none of you seem to feel that iron is a pressing concern.
I like the idea of leaving Brennus alone to see if he does, indeed, build the Parthenon. So I can take it from him.
*giggle*. we are confident that you'll capture jewish holyville and gets its iron! which has doubleplusgood bonus of denying it to ceasar, unless he wants to settle the other iron up in desert hell. you'll have your ("for the") horde and axemen/spearmen, striking early enough will make up for the lack of swordsmen right?
"I would turn your point about Mansa around on Caesar.
This guy is the one who's never a problem. Praetorians in the hands of the AI are not that intimidating. The AI doesn't use them well. Now if this was a multiplayer game, yes, I'd be more worried about Rome.
Mansa, however, is a tech fiend. Of all the neighbouring AIs, he's the one with the most potential to quickly research techs that would reduce my military advantage (such as Feudalism for Longbowmen)."
he's also really easy to manipulate to use his techfiend tendencies to optimize trading and focus your own research. can be tricky, don't want to give him too much help in that area, and have to watch out for him sharing his brainiacness with everybody else. but that's a part of the game i find challenging and very fun, gamestyles vary of course. i like having him around but as i play at higher levels, and as the game progresses, he moves up higher on my "you are going to be a problem, time to smack you down, cripple if not eliminate you buster" list.
i sound like a broken record, but i cannot emphasize enough that as soon as anybody gets feudalism, that's a warning that if mansa goes to war with anyone (not just you), check every turn as to whether he'll capitulate. he is a chicken and once he's in "i'm reading to vassalize if someone will take me" mode, you being the master may well be better than somebody else. just yesterday i had gandhi (another on the wimp list) down to one last city, all set up to capture it next turn but was out of movement this turn ... i didn't check the screen (forgot i had vassal states on actually), he capped to asoka, who was my next designated target but i wasn't yet ready to handle them both. i was, ummm, not pleased.
"The other problem with going after Rome at this point is that as I pointed out, Caesar's land is not the greatest. No rivers to give cottages an immediate boost and a lot of jungle to clear for either cottages (or farms if I go SE). I'd be going after him in order to wipe him off the map, but I'd be razing all his cities, which I can't afford, possibly even the capital since it has no wonders nor shrine potential."
hmmz true. you did raze and later found nova roma one square over in a previous ALC (hatty?). here it might not even be worth re-settling, even the capital is the suck. add in all that jungle clearing and your consistent tendency to not have enough workers and limited tolerance for micromanaging them (which i nag about often). but having him gone, even if we just raze the territory and erase all evidence that he ever existed, is a good thing, particularly pre-praets. a war to get him out of the picture, without gaining new territory, isn't a bad thing. even if we want to go domination at the end, the land won't disappear. we can go back for it later when our economy can handle it, even if someone else has settled it meantime. there's that confidence in you popping up again
"My rule of thumb for warmongering is to go after the strongest first; the weak can wait. Mansa is strongest (after me), he's close by, and he has good land. So he's a good tech trading partner. So what? That also means he can bee-line to some annoying techs like Feudalism. I think it's best to take him out long before he gets there. Alternatively, I can extort techs from him."
see above for my thoughts there.
about the river thing: "Thank you for pointing that out before I did. Nares should know me better.

" i don't know Nares but if he reads enough of the new threads he'll get to know my posting style; mix of rambles and stating the "obvious to most but IMO helpful to newbies so worth a mention" since i know i appreciate mentions of things i'd not known. i take it as a given that folks who are annoyed by this see my name as the poster and glaze over or skip my posts.
My experience of Caesar is he can't be trusted, whenever I leave him at my backdoor and he has no one else closer to him than me, he has a habit of walking in uninvited even when he isn't unhappy with me.
Because of that I would recommend making Caesar the next target.
/nod. add the religion thing to his personality type and he is going to be unhappy.
Roma delendum est. Coastal wonders are questionable on this map, anyway. Are you planning to move the capitol at any point? If you're going to be stealing cities in the north, the distance upkeep could get pricey. Your "borrowed" capitols might also have wonders that would be worth relocating the palace to.
agree on the first phrase, which i had to google. coastal wonders, well there's always denial, and we don't know the map to see if they're particularly help a certain civ. and it would give me more chances to giggle at S not being able to resist chances to go against what he said he'd try in the pre-game show.