Why are you running 60% research? You plan on upgrading anything anytime soon?cause if not, it is much better to run 100% for the lightbub effect and also the fact that with some decent plunders / income from trades you might not get to 0.
The capital is a poor place for the NE, because there's not too much food, and because there's a very strong alternate benefit to extra food working the hills with a Bureaucracy bonus OR working the already-developed cottages. Bribracte is better. Ning-hua is probably best long-term although I'm not sure the game will go on long enough. Mixing the NE with Bureaucracy violates specialization, since one boosts worked tiles and the other specialists.Well, he's already building the National Epic in his Great Library city, so Scientist GPPs get doubled there and with no extra scientists he has a 25% chance of an Artist. Sure, he could put the NE in Bibracte instead.
As I said in the update, I was hoping that by the time he got to London, something would have changed to make him generate more gold, but it didn't work out that way.Why did you send the Merchant all the way to London when Kumbeh Saleh (2 turns away) would have yielded the same +1350 gold?
Just trying to stretch out the $$$ until my new GM makes his way to a decent city for a trade mission. If I run at 100% research, I'll be out of cash and down to 20%-30% research for several turns.Why are you running 60% research? You plan on upgrading anything anytime soon?cause if not, it is much better to run 100% for the lightbub effect and also the fact that with some decent plunders / income from trades you might not get to 0.
Rome wasn't such a great capital this time. All it had to offer was one or two clam tiles, and some bananas, I think, and I already have those. As far as I was concerned, the drag on the economy I'd face wasn't worth it. I'd prefer to generate a Settler later when I can afford a city over there.I'm also curious as to why you razed Rome, I can't see what the BFC encompassed, but usually capitals are the best sites on the map.
Sounds like I should, then, cancel the NE in Karakorum and maybe put it in Bibracte. OK. I was thinking the former Celtic capital might make a better GP farm anyway.The capital is a poor place for the NE, because there's not too much food, and because there's a very strong alternate benefit to extra food working the hills with a Bureaucracy bonus OR working the already-developed cottages. Bribracte is better. Ning-hua is probably best long-term although I'm not sure the game will go on long enough. Mixing the NE with Bureaucracy violates specialization, since one boosts worked tiles and the other specialists.
Artists can actually have their uses in a war of conquest.
At size 4 Rome would have paid for itself in the same way Antium is now as its combined beakers and gold are greater than maintenance. Also Mansa will buy your fish now for 6 gold and that would surely have offset any extra costs.Rome wasn't such a great capital this time. All it had to offer was one or two clam tiles, and some bananas, I think, and I already have those. As far as I was concerned, the drag on the economy I'd face wasn't worth it. I'd prefer to generate a Settler later when I can afford a city over there.
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Just trying to stretch out the $$$ until my new GM makes his way to a decent city for a trade mission. If I run at 100% research, I'll be out of cash and down to 20%-30% research for several turns.
not my opinion at allThe way i see it the sooner you destroy Mansa the sooner you will win.
Sounds like I should, then, cancel the NE in Karakorum and maybe put it in Bibracte. OK. I was thinking the former Celtic capital might make a better GP farm anyway.
not my opinion at all. MM will help the economy because :
- he trades fairly
- he gives away techs for peace.
- after MM is your vassal, make him research gunpowder, while you try for liberalism
- follow through vs churchill. You power and MM's power will add up. Remember that techs count towards power, meaning that MM will in fact make churchill easier to capitulate
How do you make a vassal research a particular technology?- after MM is your vassal, make him research gunpowder, while you try for liberalism
Funny!- find the last civ, declare war as soon as you find him. capitulate him with a galley and 2 musketmen![]()
In standard settings, conquered cities never flip back to their owners. Yes, they will go into resistance (and can do so fairly regularly if you are culturally behind), but they won't flip. The good news is, maintenance costs disappear while they are in resistance, so you won't lose money from it! The bad news is, you won't gain any either.KMadCandy said:the only issues i've had with this plan was captured cities wanting to revolt back to him, and getting the tiles that overlap into my control to use them myself. and that was only the first time, since i didn't expect it and didn't pre-plan for it.
Under the "Let's discuss something else" option in the diplomacy screen, there's a "We'd like you to research..." option (or words to that effect). This is the same spot where you find the "Why don't you attack..." option with a war ally, although I've found that to be far less successful than giving a vassal research orders.How do you make a vassal research a particular technology?
In standard settings, conquered cities never flip back to their owners. Yes, they will go into resistance (and can do so fairly regularly if you are culturally behind), but they won't flip.
Under the "Let's discuss something else" option in the diplomacy screen, there's a "We'd like you to research..." option (or words to that effect). This is the same spot where you find the "Why don't you attack..." option with a war ally, although I've found that to be far less successful than giving a vassal research orders.
So it sounds like some of you are starting to emphasize a conquest win through vassalization. Sounds intriguing. Let's first see how easy it is (or not) to vassalize Mansa.
And I promise that once I feel better about the economy, I will resettle Rome.![]()
I don't think conquest is a good victory option, at least until we know where the missing civs are. If you restrict Vassalising to one or two of the 3 civs left on our continent you might be able to get a domination win without needing much of the other continent if any at all. We seem to have a lop sided land distribution with us on a big continent and the others on a smaller one. Domination is the way to a quick victory.
He shouldn't be too hard to break. I had him as a vassal once(he actually asked to be my vassal! granted, it was with Revolutions mod and he had split away from the Zulu because I took their capital, but it was awesome.) He's a great vassal, as one would imagine. I'd try and kill as many of his soldiers as possible, but try and keep the pillaging to a minimum so he can get right to making beakers for you...Under the "Let's discuss something else" option in the diplomacy screen, there's a "We'd like you to research..." option (or words to that effect). This is the same spot where you find the "Why don't you attack..." option with a war ally, although I've found that to be far less successful than giving a vassal research orders.
So it sounds like some of you are starting to emphasize a conquest win through vassalization. Sounds intriguing. Let's first see how easy it is (or not) to vassalize Mansa.
And I promise that once I feel better about the economy, I will resettle Rome.![]()