Have you tried begging yet? You have 3 pleased AI's that haven't given you anything yet. If you can scam Calendar and/or Construction from an AI, you'd be in much better shape.
Seconded. You don't get a demerit for begging, just for bullying and demanding tribute.
Start asking, they may be more than willing to give you Construction. The AI seems to be able to sense when you've put a bit of research into the tech, offering more reasonable trades.
sylvanllewelyn said:
Monty might attack Freddy now, and you'll probably be the next target, by which point you'll need more than rifleman.
Also seconded. I can't check here, but if Monty is asking you to cancel trades with Freddy then maybe Freddy is his worst enemy/poor sap he's planning to attack.
I don't think Organized Religion is needed now, particularly since a switch to a different religion or no state religion could be imminent.
I also support selling your map if possible, and trading your resources for gold in the meantime. That means Pig-Cow with Freddy and maybe Silk-Cow with Cathy.
OTAKUjbski's Crutch city sounds like a decent idea, if we can afford to produce a settler now. I don't think the NE island is feasible - it would require a Settler, Worker(s) (chopping and improving tiles), Missionary (Border pop - do we even have a monastery?), and garrison troops. Which would probably mean two galleys to get everything over there, and even then it'll be ~20 turns minimum before you can get all those units over there, plus another 15 or so for chopping.
While it would be nice to claim that island (and keep it away from the AI), I think the priorities right now are:
1) Researching as quickly as possible to make up ground.
2) Building some troops to deal with potential (imminent?) invasions and bolster power rating to stall them.
The argument in favor of settling the island is that it keeps it from the AI (which it won't, they'll settle the other spot near the fish before you can claim it) and it's another city to boost you down the road.
IIRC, you have a sizable landmass already, if not the most land area then very close. While more land is better, will that island be the tipping point that allows you to win the space race? Will it be decisive in boosting research or trade opportunities?
I think that if you're going to win the race, you can probably do it with the land you already have and going after that area would be spending crucial resources right now. Hammers should be going towards crucial infrastructure (forges, courthouses, libraries, lighthouses and harbors where appropriate) and workers (hammers + food) to develop tiles for those cities. More cities will stretch your resources thinner and slow the development of your core even futher.
I think Sisiutil did a good job in the last short round, the builds looked good, the trading/diplomatic situation was handled very well, just a few more trades for gold would be ideal.