Round 5: 640 AD to 1310 AD (66 turns), Part 1
As the round began, I finished a handful of civilian builds and then began to prepare for war. I got news that someone completed the Temple of Zeus and worried that it was one of my targets... er, neighbours. But my luck held:
Still, this could be a problem later. I'm aiming for a domination win, so facing the Temple of Zeus against a later opponent in the game eras where war weariness piles up much faster could be a definite problem. I may have to either try to capture the ToZ city very early in the war, or forgo attacking its owner. Even with all the improvements Blake and others have made to the AI--and they are there, noticeable, and very much appreciated--I find that war weariness makes a more formidable opponent in this game than the AI generals.
I know some of you were advocating taking down Rome first, but Joao was teching towards being troublesome:
Feudalism for Longbowmen was bad enough (but not unexpected). More worrisome was Compass. That put him closer to Optics (though he still needed Machinery, too) and his UU, that Caravel that can carry Settlers. That could, potentially, make Joao very difficult to hunt down and eliminate.
So I was building units in my cities' queues and gearing up for war against Portugal. Perhaps I should have done it earlier, much earlier, but I made other decisions. Metals were not close by. And as you'll see, waiting this long means I definitely got a chance to let Spains unique building shine.
So, with several units in the cities' queues, I took advantage of Spiritual and switched civics:
As the army began to appear and make its way down to Barcelona, the staging point, I earned my next great person, a Great Scientist in Madrid. I used him for the first tech on the Liberalism path:
However, Taoism had already been founded, so I didn't get the religion with it.
Then several interesting developments occurred. First of all, I'd built a couple of Triremes and discovered that the land extending beyond the peak in the northwest didn't amount to much: 3 flat forest tiles and one fish tile. Barely worth a city, but I'll consider it. To the northeast was a different story. Beyond the mountain range was a straight, and beyond that, a fairly large island, arguably a continent. And Augustus had been busy settling it, which probably accounts for why he hadn't been seeking to expand aggressively in my direction.
Since it's a separate land mass, the colony expenses for Rome obviously began to mount up, so Augustus created a colony, the earliest one I've seen thus far in BtS:
Yes, I normally wouldn't trade a Liberalism path tech this early, but the Emperor-level civs were beginning to out-tech me. And as you can see, my underdeveloped economy and growing unit maintenance costs were driving down my research slider.
This allowed me to do another civics change:
Vassalage and Organized Religion are, I admit, a bit of an odd combination. But my cities were now alternating between units and buildings. Vassalage ensured that the former would emerge with Level 3 promotions, while OR ensured that the latter would benefit from faster builds. Come on, Isabella is Spiritual, it makes sense to leverage that with several opportunistic civics changes. And as you'll see, I certainly did that in this round.
I also did a tech trade with Augustus, before I ran the risk of him getting ticked off with me for declaring war on Joao:
So I
finally obtained Calendar and got access to the UB even sooner than expected. As you can see, I did indeed research Engineering before Civil Service, which is unusual for me, but the goal here was to extend the life of the UB as much as possible.
My units were in position. So were Joao's, to an extent. He had a few units running around in my territory thanks to Open Borders. I never like to be surprised by where those units end up when I declare war, so I always prefer to cancel the OB agreement first, often a turn or two ahead of time, so I can position counter units, if necessary, do deal with the "bounced" units of my imminent opponent.
Time to backstab Joao before he backstabs me.
First things first: I dealt with those "bounced" units I mentioned. I also captured a couple of Portugese workers that were right on my borders.
I then moved my stack towards Lisbon, aiming to capture Joao's best city and the Apostolic Palace right at the start of the war. As expected, he sent several units towards Barcelona in a counter-attack. A
lot of units. In retrospect, I probably should have left my stack in my territory to deal with his counter-attack first, but with Lisbon so close to my own borders, and the AP there, I was anxious to get that first war objective accomplished. Nevertheless, I just managed to kill all his units in my territory with Barcelona's defenders. Yet he still sent more.
But then I got, on the next turn, and incredibly pleasant surprise:
A golden age! It couldn't have come at a better time, what with my economy struggling to support the massive army I'd built and still fund research. Between it and Markets I built in Madrid and Barcelona, I was able to push my research back up to around 40% (woo-hoo!) and get several more builds done, especially walls and Citadels.
Meanwhile, my stack closed in on Lisbon. Opposition there was formidable:
It also took forever and a day to whittle away the defense bonus. I don't know how the numbers work (one of my weak points, I know), but several of Joao's cities suddenly had a 100% bonus, which I believe means he built both walls
and castles in each one. Even with
five Accuracy-promoted Catapults, it took several turns to remove the cultural defenses.
Eventually, however, by throwing practically every unit in the stack into the fray, I succeeded:
Lisbon is a very nice city with several wonders:
Unfortunately, because it was in the heart of Portuguese territory, it starved all the way down to 1 pop before I managed to free up any of the tiles around it. It should recover quickly thanks to the corn tile, though.
Now, I screwed up in one area big-time. In my impatience to get my units built and the war underway, then in my desperation to shore up my economy, I neglected espionage, despite several of you posted with advice regarding spies. I paid a price for my cavalier attitude to this new element of the game:
Well, that hurt. It meant I wasn't running 2 scientists in Madrid in addition to those from the GL to take advantage of BtS' Golden Age boost to Great People points. Wah! In addition, I had several tile improvements pillaged, including some of Madrid's and Barcelona's precious cottages. Ouch. Lesson learned: before I take on Augustus, I'll remember to perform a counter-espionage mission, and have spies in the border cities at least to further reduce the success rate of Rome's espionage.
The story, and the war, continues in part 2...