Kryten
Smeee heeeeed
Actually, calgacus is right......I do need help!
This project has been plagued:-
* First there was the wait for the new PTW editor features...
* Then, due to personal reasons, Exansanguination (the team leader) led an exodus to CDG (who have been very nice to us)....
*Due to real life commitments Exsanguination then had to leave the project altogether....
* Without his leadership, I got diverted by the 'multi-figure' project...
* Realn tried to revitalise us by starting a new website....which, to be honest, meant yet another place to visit each day....
* Then I got diverted (yet again!) by making some more player requested units (which I do NOT regret....if someone wants help, then I will always try).
But I will admit that all this has delayed me.
If this sounds like an excuse, then you are right.....it is.
Many people have contributed and helped this project over the past year, and I feel that I have let you all down.
But I have NOT given up!
However, I do admit, I need
Basically, I need people to help me put all the finished bits & pieces together into a workable scenario.
I don't care at the moment whether it is 'historically correct' or 'visually appealing'....I just need something that I can TINKER with.
(Because, let's be honest, it is much easier to change and adapt something that already exists than it is to create something from scratch.
And that is all I am. Someone who can tinker with the existing rules or animations....not a creator)
Please give me a day or two to bring all the various bits together, and....with you're help....I am sure that we can bring this monster to a completion.
ANY help would be appreciated....text files/civilopeadia pictures/historical accuracy....anything.
In the mean time, here are some of the graphics I have been working on....
Note that the Scythian nomads, for obvious reasons, will not have the technology to build walls.
The idea is to not have 'strategic resources' as such, but 'statraps & provinces' instead.
The reason? Well, I have absolutely know idea where the Bactrians got their copper & tin from to make bronze helmets & armour, nor where they got their iron for their weapons, or where they got their horses from.....so these 'regional province names' will replace strategic resources.
So to build "Bactrian Horsemen", you must control "Bactria".
This project has been plagued:-
* First there was the wait for the new PTW editor features...
* Then, due to personal reasons, Exansanguination (the team leader) led an exodus to CDG (who have been very nice to us)....
*Due to real life commitments Exsanguination then had to leave the project altogether....
* Without his leadership, I got diverted by the 'multi-figure' project...
* Realn tried to revitalise us by starting a new website....which, to be honest, meant yet another place to visit each day....
* Then I got diverted (yet again!) by making some more player requested units (which I do NOT regret....if someone wants help, then I will always try).
But I will admit that all this has delayed me.
If this sounds like an excuse, then you are right.....it is.
Many people have contributed and helped this project over the past year, and I feel that I have let you all down.

But I have NOT given up!
However, I do admit, I need

Basically, I need people to help me put all the finished bits & pieces together into a workable scenario.
I don't care at the moment whether it is 'historically correct' or 'visually appealing'....I just need something that I can TINKER with.
(Because, let's be honest, it is much easier to change and adapt something that already exists than it is to create something from scratch.
And that is all I am. Someone who can tinker with the existing rules or animations....not a creator)
Please give me a day or two to bring all the various bits together, and....with you're help....I am sure that we can bring this monster to a completion.
ANY help would be appreciated....text files/civilopeadia pictures/historical accuracy....anything.

In the mean time, here are some of the graphics I have been working on....

Note that the Scythian nomads, for obvious reasons, will not have the technology to build walls.

The idea is to not have 'strategic resources' as such, but 'statraps & provinces' instead.
The reason? Well, I have absolutely know idea where the Bactrians got their copper & tin from to make bronze helmets & armour, nor where they got their iron for their weapons, or where they got their horses from.....so these 'regional province names' will replace strategic resources.
So to build "Bactrian Horsemen", you must control "Bactria".