Blue Monkey
Archon Without Portfolio
Game Mechanics:
ITEM ONE: Science is advancing at quite a clip. Every 2-3 turns I get at least two of the “year” techs and at least 2 of the techs in the line I am researching, sometimes as many as four.

ITEM TWO: The upgrade sequence Worker > Engineer > Siege Engineer: I don’t understand why the Engineer can’t build roads among other things. The Siege Engineer seems to have even fewer abilities. And only very occasionally a city will be able to build a worker. It seems usually to be a city that is not connected by road to my heartland.

ITEM THREE: The Phalanx upgrades to Argyaspedes which does not have “army” functions; once I was able to build Argyaspedes no more Phalanxes seem to appear via the Alexander’s Leadership wonder. EDIT: That last is not true - I miscounted the turns; I just got a new Phalanx. The point remains that an army should upgrade to an army.

ITEM FOUR: You’ve got two terrain types without entries in the ‘pedia - Cedars and Passes. Apparently nothing can build a road through a pass. And check out the graphic I found for one square of Cedar.

ITEM FIVE: There’s what I perceive as a problem with the relative costs for city improvements. for example the research related buildings.
Library.................80 shields.....1 gp maint......+50% research
but
Mithra’s Temple.....40 shields.....1 gp...............+50%
Apollo’s Temple.....30 shields.....1 gp...............+50%....+1 happy face
Minerva’s Temple...30 shields.....0 gp..............+50%
I can build Mithra & Apollo (in the same city) for less than the cost of an
Academy..............120 shields....1 gp..............+50%
ITEM SIX: I don’t understand the mechanics of how to use the Potential Brides; do I keep them in place until they become Heirs? Do I move them to a particular location (and if so where)?
ITEM SEVEN: So far as I know, only the Statue, Theater, and Ampitheater add culture. Is that your intent?
Game Aesthetics
ITEM EIGHT: I remember the daughter with “great tracts of land” in Monty Python and the Holy Grail. Is this guy a tribute to her?

ITEM ONE: Science is advancing at quite a clip. Every 2-3 turns I get at least two of the “year” techs and at least 2 of the techs in the line I am researching, sometimes as many as four.

ITEM TWO: The upgrade sequence Worker > Engineer > Siege Engineer: I don’t understand why the Engineer can’t build roads among other things. The Siege Engineer seems to have even fewer abilities. And only very occasionally a city will be able to build a worker. It seems usually to be a city that is not connected by road to my heartland.

ITEM THREE: The Phalanx upgrades to Argyaspedes which does not have “army” functions; once I was able to build Argyaspedes no more Phalanxes seem to appear via the Alexander’s Leadership wonder. EDIT: That last is not true - I miscounted the turns; I just got a new Phalanx. The point remains that an army should upgrade to an army.

ITEM FOUR: You’ve got two terrain types without entries in the ‘pedia - Cedars and Passes. Apparently nothing can build a road through a pass. And check out the graphic I found for one square of Cedar.

ITEM FIVE: There’s what I perceive as a problem with the relative costs for city improvements. for example the research related buildings.
Library.................80 shields.....1 gp maint......+50% research
but
Mithra’s Temple.....40 shields.....1 gp...............+50%
Apollo’s Temple.....30 shields.....1 gp...............+50%....+1 happy face
Minerva’s Temple...30 shields.....0 gp..............+50%
I can build Mithra & Apollo (in the same city) for less than the cost of an
Academy..............120 shields....1 gp..............+50%
ITEM SIX: I don’t understand the mechanics of how to use the Potential Brides; do I keep them in place until they become Heirs? Do I move them to a particular location (and if so where)?
ITEM SEVEN: So far as I know, only the Statue, Theater, and Ampitheater add culture. Is that your intent?
Game Aesthetics
ITEM EIGHT: I remember the daughter with “great tracts of land” in Monty Python and the Holy Grail. Is this guy a tribute to her?

Great work to the people testing and giving feedback though.
The Wonder that spawns him later is in Halicarnassus though.
Curses.
The Argyaspedes is rock hard though, and probably more than a match for the phalanx armies.
Yep, that's a txt problem. Will be fixed for the first big patch.
Has too many bugs.






A bit strange, though the barracks do cause one unhappy face. I can only guess that it's because you're at war with Persia. I think that if you double click on an unhappy face it gives you a breakdown of factors affecting happiness. You also have no luxuries, I may change that for the next version so that you have a few luxes in that area.