fearuin
Born to be Warlord
I've been looking briefly the code from RFC, and some other gnereic code, and some ideas have popped around my mind. I still don't know if it's possible, but I'll tell you about them, so before I start working on them, we can have a more or less defined idea about them.
1st one: succesive religions. This is the most difficult, but I'm figuring more or less how to handle. The idea is: certain religions (Judaism) are succeded by other ones (Christianity). It would be possible to make the slot of Judaism to be used, by Christianity, and later on, for Catholicism. The slot for Christianity can be used for Solar polytheism, succeded by Zoroastrism, succeded by Mithraism, and finally, for Orthodoxy this one, just for geographical reasons). "Obsolete" religions may stay, but they won't be chosen as SR by any civilization. When a certain tech is discovered, the succesion is done, and there will be a percentage of chance for the city to convert to the new religion, and a pertage of losing it in the future. That way, we will have a dinamic "rise and fall" of religions, which, I think, it will fit with our mod wonderfully!
Second one: Conciliums. Using the code from Congresses, it should be possible to create a routine event, where civs from a certain religions will choose a "universal civic" much like in UN resoloutions, or declare a holy war against a certain civ. I need ideas fro more posible resolutions.
1st one: succesive religions. This is the most difficult, but I'm figuring more or less how to handle. The idea is: certain religions (Judaism) are succeded by other ones (Christianity). It would be possible to make the slot of Judaism to be used, by Christianity, and later on, for Catholicism. The slot for Christianity can be used for Solar polytheism, succeded by Zoroastrism, succeded by Mithraism, and finally, for Orthodoxy this one, just for geographical reasons). "Obsolete" religions may stay, but they won't be chosen as SR by any civilization. When a certain tech is discovered, the succesion is done, and there will be a percentage of chance for the city to convert to the new religion, and a pertage of losing it in the future. That way, we will have a dinamic "rise and fall" of religions, which, I think, it will fit with our mod wonderfully!
Second one: Conciliums. Using the code from Congresses, it should be possible to create a routine event, where civs from a certain religions will choose a "universal civic" much like in UN resoloutions, or declare a holy war against a certain civ. I need ideas fro more posible resolutions.