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Alternative Map for DOC

Discussion in 'Rhye's and Fall - Dawn of Civilization' started by Bautos42, Jul 11, 2017.

  1. Orbii

    Orbii Warlord

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    It's popped up several times, but the basic idea is to have Sardinia be two vertical tiles, and then Corsica diagonally connected NW. This 3 tile land mass will likely not be attached to the Italian mainland. Don't think you'll find a picture that shows this: the iterations with screenshots are either Corsica on the Italian mainland, or Corsica and Sardinia as separate islands.
     
  2. Leoreth

    Leoreth Friend Next Door Moderator

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    Of course it does, the magnifying glass at the top right of the page. By default it searches your current position, so you can search a thread if you have it currently open.
     
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  3. Mouthwash

    Mouthwash Escaped Lunatic

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    :wow: How'd I miss that? It's been like a year since the switch.
     
  4. Bautos42

    Bautos42 Warlord

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    I implemented some improvements into the map:

    First of all, i enlarged Sri Lanka. There really is no reason not to do it.
    Spoiler :
    Civ4ScreenShot0050.JPG


    Secondly, i implemented some redesigns of the Italian peninsula based on Leoreth's post some time ago. I left out the additional tile near Venice as I find the shape to look more natural this way.
    Spoiler :

    upload_2018-2-6_19-31-25.png


    Furthermore, I implemented the proposal concerning Indonesia, though I took some liberties with the resources. (Tripple Bananas in the Philippines seemed overkill.) There also seems to be a Problem when placing swamps near the coast, hence we'll probably have to refrain from doing so. I also forgot to place rain-forests on Java.
    Spoiler :
    Civ4ScreenShot0051.JPG


    Here is a redesigned Californian coast. Note that I also moved the Rockey Mountains one tile west, as this is actually more accurate.
    Spoiler :
    Civ4ScreenShot0055.JPG


    Finally and most importantly, I moved Japan one tile east, as this allows for both a larger Korea and Taiwan. I hope you like the changes. Sadly, this separates Hokkaido from to far form the Russian mainland, hence I had to redesign the island. It does not look perfect, but a larger Korea is certainly more important. I also slightly redesigned the east coast of Japan, as it looks more accurate this way.
    Spoiler :
    Civ4ScreenShot0052.JPG Civ4ScreenShot0053.JPG Civ4ScreenShot0054.JPG
     

    Attached Files:

  5. Leoreth

    Leoreth Friend Next Door Moderator

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    I love everything about this. I also had planned to move Japan around and reshape it a bit, to try if a slightly larger Korea fits in. Not sure if there is still a better solution but this Korea is already very good. Same for the new Sri Lanka and Taiwan. I also like the new California, the only thing missing is that if San Francisco is 1S1E of the fish, the river should be 1N so the city is below the Golden Gate.
     
  6. ozqar

    ozqar King

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    I know the Corse topic has been thoroughly discussed, but moving the top-most tile of that 3-tiled Sardinia-Corse hybrid 1 tile west would allow to make Italy slightly larger in Tuscany (add a tile west of the pigs) - which would look better (for Italy) and would put Corse within reach from Marseille.

    I like fat java :)... not so sure about super sized Taiwan and Sri Lanka, but as you say "why not".


    Edit: with Hokkaido being separate from the Russian mainland - do you mean Sakhilin? If so, that looks really good.
     
  7. star15389

    star15389 Prince

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    Could Touhoku be a bit thicker and hillier? Just one or two more tiles, maybe one of them a plains hill so more than one city can have production
     
  8. h0spitall3rz

    h0spitall3rz Grand Vizier of Your Mind

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    @Bautos42, which other map suggestions in this thread have you already included in your map and which ones do you plan to include in the future?
     
  9. Hussarknight

    Hussarknight Warlord

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    I love this latest version! When will it become playable? Looking forward to it!
     
  10. Bautos42

    Bautos42 Warlord

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    I looked at the proposed change and personally, I prefer the current version. In my opinion, it just seems more natural. But I'll let everyone decide for themselves:
    Spoiler :
    Civ4ScreenShot0060.JPG Civ4ScreenShot0058.JPG


    I see no way of adding another tile without distorting the shape of the Honshu. If you have a concrete proposal, I'm all ears. Concerning the production issue, how about turning one or two of the current grassland hills into plains?

    I've (mostly) implemented the changes of Leoreth to Italy, AessahSH to Indonesia and those of DC123456789 to Canada. By "mostly" I'm referring to the fact, that I adjusted the proposals slightly when I saw fit. I also implemented some of the changes of soul-breathing to China, but as the proposal was poorly documented, I probably missed half of them. Finally, I added the tile to western Ireland Bobby marten insisted on, but I did not implement any other proposals concerning western Europe as I mostly did not like them.

    We are a long way from having a playable version in the sense that the AI can cope with the new map, mostly because there is a lack of fitting stability maps, not even mentioning the huge balancing problems a bigger map induces. But I have a version of the mod where the map is already playable in the sense that the game does not crash and most scripted events are implemented, although it has not been updated to the current map changes.

    I attached the my current version of the map to this post. Apart from adding lots and lots of islands, there is one mayor change since my last post: I tried to redesign Scandinavia in order to connect Sweden to Denmark: Do you like these changes or do you prefer the old ones?

    Old Version:
    Spoiler :
    Civ4ScreenShot0061.JPG


    New Version:
    Spoiler :
    Civ4ScreenShot0062.JPG
     

    Attached Files:

  11. Leoreth

    Leoreth Friend Next Door Moderator

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    I liked the proposal with Zealand as the connecting tile more.
     
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  12. Bautos42

    Bautos42 Warlord

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    Something like that?
    Spoiler :
    Civ4ScreenShot0064.JPG
     
  13. Leoreth

    Leoreth Friend Next Door Moderator

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    It was related to more extensive changes around the Baltic area, that let you connect the island diagonally to Jutland and Scania, see here.
     
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  14. star15389

    star15389 Prince

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    Plains hill, 1E the silver. I think it fits Honshu which doesn't really shrink at the top. I'd then move Hokkaido one east and maybe make it bigger; it is a very wide island. That and move the Iron 1E so Tokyo can use it in addition to Kyoto
     
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  15. AtlantaMarty

    AtlantaMarty No longer active

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    I like Jules Auburn's proposal (https://forums.civfanatics.com/threads/alternative-map-for-doc.619845/page-18#post-14909171) that adds a column to Europe and Anatolia and reworks the Baltic Sea
     
  16. Hussarknight

    Hussarknight Warlord

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    I prefer not connected Denmark and Sweden cause realism, but maybe a river in between to separate the two might work?
     
  17. ales_

    ales_ Heir

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    Leoreth doesn't like to represent straits as rivers.
     
  18. Steb

    Steb King

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    I prefer Corsica and Sardinia all in the same column.

    For Scandinavia, I'm starting to think that a land connection is better than none (ideally with an implementation of my straits idea), but I think the other map approximates the shape of Sweden a little better. Also, I think Åland does not deserve a full land tile. Gotland maybe.

    I'm thinking that the river next to Oslo should be shifted one tile west, so that Oslo is east of it and so that it is better aligned with Denmark.
     
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  19. Leoreth

    Leoreth Friend Next Door Moderator

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    Yeah, that's the one I linked to. I never reviewed the changes in their entirety but the new Baltic region looked good.

    There's no river there, how is that more realistic? I never understood this approach.

    I have to admit, the diagonal connection looks worse than expected (it's always unpredictable how the game renders this). But still preferable to the blocky three tiles imo.

    Aesthetically, diagonal connections already come very close to narrow straits, even though they are not passable to ships. I looked into the code but the pathing rules are baked pretty deep into it, and stuff like pathfinding comes from the engine so I don't want to mess with them.

    What I plan to do though is to make cities that border to different bodies of water passable even without open borders. So as long as Copenhagen exists those two seas would remain connected.
     
    Last edited: Feb 12, 2018
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  20. Hussarknight

    Hussarknight Warlord

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    I get a crash to desktop error when trying to load it. Maybe cause I am using a modmod?
     

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