Padma said:I play with the "wait" option on, for all the reasons given above.![]()
The Last Conformist said:When I discovered you could turn this on, I was reduced to wondering why the option to have it off was even included. Never turned it off since.
but is it really that big a deal? I play demigod and habitually let my cities go into disorder (a lot worse than losing one laborer) and I tend to do well.morchuflex said:The only bad thing about turning it off is that, when your city pop goes beyond the max number of content citizens, the governor will make an entertainer between turns (during the upkeep phase) without giving you the possibility to raise luxuries. Therefore, you'll loose one citizen's work for one turn, and on harder levels this kind of thing is definitely worth micromanaging.
In multiplayer I have never seen it off. I have always seen it on. One would be so screwed if they didn't get to pick when to end their turn.viper275 said:On. In Civ3 Multiplayer it's off (don't know if you can turn it on) and it severly damages my gameplay (I like doing trades and stuff at the end of turns, also just a quick double-check to make sure I didn't mess up anything.)