Sorry, no time for comments. Keep building horsemen. Attack Otto, Japan or Babylon? Lots of settler pairs is another target.
(0)
570BC - This is an odd year? I think it should have been 550BC that I inherited. I'll play an extra to even it out.
Note that there is a pile of rubble in the NE corner of our map. A black border is nearby. I'm guessing the Zulu have already claimed their first victim. According the the embassy, they're not at war now.
Four out of our six cities are building barracks right now? I take this as a sign that we're going to go to war. We should always focus on building improvements or military, never both. Counting our barracks builds as part of war, I decide our focus should be on war. I let the temple build continue but we will probably not be building anything but military in all of our towns from now until our war.
Bombay switch from harbor (do this during build phase) to horseman. Make sure to peel workers out of here as well. Bangalor switch from barracks (not enough shields to be a big unit builder) to worker. Regular warriors built here can be used for MP. We only have 4.5 workers for 6, soon-to-be-8 cities. I think Karachi will be best as a worker factory when the place is irrigated but temple can continue to grab the game and prevent flipping.
Lux to 20% to prevent Calcutta from rioting. I wanted to make him a scientist as the barracks are due with a 2s surplus but the city would starve. Wake horse sentinel and reposition on gems for better coverage. Bangalore Archer takes choke point, warrior freed to explore. Settler by horse is yet another 1 food per tile city.

Don't really want to walk him all the way to the other side of the jungle though. Delhi MM-sheilds, growth in 1. Trade WM for 1g from all but Mongols.
(1)
550BC
Calcutta barracks>spear.
Koreans start Sistines.
Babylon starts the Great wall.
Archer climbs hill to spy on Salonika. Theres a spear in the city, warrior out of the city and another on the mountian. Settler pair passing through Bangalore heads south when he could have gone SE. I suspect they're heading for the Gems in the south. Ideally, we'll let them walk all the way through and then settle as they get near.
China rushes a Pike in Chinan.

. Another reason why letting them found on the iron down here could hurt us.
Well, we're down by at least Monothesism, Feudalism and Theology in addition to Currency, Construction, Republic and (who cares about) Monarchy. Bag the plans to take on China. At this rate, we aren't going to be able to wait for Chivalry to hit Ottomans either. We need to hit them a little before they upgrade a lot of pikes. Bag what I said about not worrying about tech too. We need to get into the middle ages ASAP. As soon as Mongols research Construction or Currency, buy the other and sell it to him for the first. They are our only chance at twofers so play them smartly.
Warrior enters borders of Ankara to see a spear there. Warrior moves into Lahore for MP. Why is worker outside of Lahore borders with a BG un-mined? Guessing the plan was to build a road for the settler to the fish hills so I start a road outside of our borders. Horse on barb watch moves back S. I'll keep bouncing him until a camp shows up. Found Kolhapur on spot requested. This city needs irrigation ASAP. Order a warrior and queue a worker. Horse on mountain no longer needed for barb suppression goes exploring. The warrior coming down from Bangalore will provide defense until Kolhapur makes its own. I'm a little afraid of unloading an unprotected settler right next to 2 ottoman warriors but there's a barb galley in the water and I don't want to lose both galley and settler. Galley sinks one barb galley losing 1HP but see another galley in striking range. Can't make it back to port now so use last move to explore some black. Find that Babylon is the red borders infringing on the Eastern pennisula and settling the game/wines will have a 1st radius to first radius border. Not good but I can't do much about that now. Lets how we don't flip. Warrior on the Mountains can't save settler if Ottomans attack so he heads NE towards the apparent choke point.
Sell WM to all but Ottomans who have no gold. Currency is available for WM <300g. Mongols have nothing for twofer. Warrior from Madras sent to Fish hill to cover settler due in 2. Warrior from Dehli sent to Calcutta. (Should have done that last turn.) They need the MP and are wasting a lot of gold in luxuries. Building a worker there will also eliminate the problem so I switch build to worker.
(2)
530BC
Ottoman warriors don't kill our settler. Galley survives barb and promotes to 3/4. Another barb galley comes into view. Ottomans start Sistine's so they have Theology too.
Warrior heading NE see a 1 tile land bridge. I feel pangs of guilt for not exploring this way on my turn. We could have held off the AI with a single warrior. Of course the land bridge in under Babylonian control now. We are going to have problems with these guys culturally. Jaipur founded between the wines and game. Orders a warrior. Now, to connect the wines we need either a harbor or a very long road. We have neither workers to spare nor shields to spare. (Harbors are so expensive.) I think I'll just focus on getting more workers as those can help in other ways but the 160 sheilds for harbors won't help enough to offset the cost...yet. I queue a temple to be rushed after 10 turns. WMs still cost like all our gold and 2gpt.
Feeling confident in my galley captain, I attack another barb ship and win. Black-busting then sell WM to most. China/Japan and Babylon refuse to buy, they have no gold.
Workers continue to road/irrigate towards Karachi
Bombay spear woken, move to cow to check for barbs, then move back and fortify. Other explorer moves. Ottoman setter pair moved E so I block the passage between lakes with warrior, forcing them to go around.
Construction is 344g. Still nothing on Mongol front.
(3)
510BC
Delhi settler>horse.
Japan built Great Wall, cascades to Sistines. Babylon built SunTsu.
People want FP.

New settler head to Bombay for galley pickup. Galley head to meet him. Warrior shadows Ottoman settler pair. NOte that he could settle where he is if he wanted to. And it would steal our iron. We will of course get it back in our war.
Warrior on "land bridge" moves to mountain and discovers that there is a 1-tile waterway between pennisula and Babylon. We could take the Babylonian cities on the pennisula as their reinforcements must come over seas. AI is bad at galley forces. Same for Japan. This may be a more profitable, safer war.
(4)
490BC
Ottomans demand TM and 40g. I give it.
Calcutta worker>archer.
Everyone cascades to Sistines, Zulu complete it.
Cha cha cha continues with warrior and Ottoman settler. China headed this way too.
There is now a Japanese town on the north shore of the Pennisula.
Luxuries dropped to 0%.
Horse moves to mountain and realizes that the gold hills don't connect to other mainland either. Yeah. Lets gear up to take the Babylonian towns and then the Japanese one. Get horsemen along the coast line to take out any landing parties. Then settle for peace!
MM-food in Delhi. Ankara has a worker building a road now.
(5)
470BC
Three Chinese settler pairs are heading towards the Pennisula. The Ottoman waltz may end as these units will prevent a back and forth motion. Warrior in east moves into Babylon territory and sees that the land mass may wrap around. Bummer. There goes that idea.
Settler unload at next sight. Still only 1 food tiles but its on the way to the wines and when the jungle is clear will have three grasslands.
(6)
450BC
Delhi horse>settler.
Lahore barracks>horse.
Hyderabad founded, order warrior. Barb camp appears 2 tile to the east. Our horse is able to hit it this turn.
Camp killed but horse is down to 2HP. Barb warrior remains on the mountain. Hope our horse survives. Warrior cannot leave Babylon because of surrounding units so I plod on, expecting an eviction. Stop the Ottoman waltz because if I block him again, China will get the upper hand. New horse sent to Calcutta. This town will be the pivot point in a war against the Ottomans.
(7)
430BC
Babs didn't kick me out so I keep going deeper. Barb didn't attack so horse moves away onto hill to heal. Workers finally move to wheat to start irrigating. Buy Ottoman worker for 114+WM. Start cha cha cha with Chinese settlers. Ottoman settler goes by.
(8)
410BC
Chinese warrior kills barb. Babs eject our warrior. Bombay horse>same. Bangalore worker>spear which will be helped by the forest chop due in 5. Waltz is on with Chinese. Horse moves to help protect Kohlapur which still has no defender. (Warrior due in 2.) Note that Babylon has no iron and no horses connected.
(9)
390BC
Karachi temple>warrior.
(10)
370BC
Not much.
(11)
350BC
Delhi settler>horseman. Thats twice I missed MM with Dehli. Settler needed 1sh to finish last turn, wasted 9sheilds. Watch for this and switch from game to forest when 2 turns left on settler. Madras horse>horse. Kohalpur warrior>worker.
The save
Good luck.