keldath said:
whats up - just wnated to know hows it going with your mod?
Hey Keldath, Thanks for asking.
I'm still working on v1.80 which, as of now, will have 7 more civs (including Israel, thanks for the 2nd UU) for a total of 32 new civs. Thus, equaling a whopping 50 civs including the original 18 retail civs. I won't be adding any more civs for a while until I purchase the expansion pack. At that time I will remove my duplicate civs and figure out where to go from there.
After finishing the 7 new civs, I will be adding back in some of my favorite interface changes and tweaking a few other things for version 1.80.
I'm hoping to post v1.80 by June 30, but may need to push that back a week as I was sick the early part of last week & then had to go out of town for 4 days (just got back). So, as you can guess, I haven't done much on this in the last 7-8 days. I also have been helping Civ Gold with a few LH's (5 or 6) so look for them in their next release (probably before I release my next version).
Leif said:
Arma, do you think you'll ever work on balencing civics?
No, I'm sorry. I don't have any plans for that at this time.
Mont said:
From what I've read, the Scythians had light skin and hair.
(Thanks for the great expansion!)
Thanks and someone else pointed that out to me recently. Time permitting, I'm going to rework the Mansa/Atheas LH. As it is, I like the leaderhead despite the descrepancy but, nevertheless, would like it to be a little more accurate.
Hadrean said:
I have a problem here, I was playing your mod and my settings were
Team battleground,Industrial, teams, and I was playing as germans but when pressed the end turn button it just quit the game. why me!?!!?
Haven't run into that one yet (I just play normal single player games) but will try it out & post back. One question, though, ( and this will make me sound like a noob

, but... ) is "Team Battleground" multiplayer? And, if so, are all the players in the game using version 1.72 of my modpack? If not, that could lead to crashes. Anyway, let me goof with it on my computer & I will post back.
The Thracian said:
Soon I'll be getting a pc upgrade so would a 128mb geforce 6600GT (The card I'm getting) Solve my the leaders looking the same problem.
Congrats on the new PC! I'm envious.

I think that is a fairly recent DirectX 9 card with shader capability so it should be okay but please don't hold me to that as I don't have that card and can not test it. I will ask this of anyone else out there reading this:
Does anyone else have a Geforce 6600GT card and does my modpack work okay on it?
If so, please post here and let The Thracian know. I appreciate the help.