Thanks, but for now I'm going to stick with just 2 UU's for each civ. Obviously, If I added any new UU's in this next version that you like, you are more than welcome to use them.keldath said:...thought of making a combined mod with 3uu?

Thanks, Agenteusa. I'd like to take a look at the savegame to see what happens on my computer & if i can get any useful info from the log files.Agenteusa said:I'll try to post the save file tomorrow, since I will be having the pen drive.
I hope it can help, and again sorry for not having it available earlier.
Thanks! All units that were in version 1.72 are still there, I just added more UU's (including Barbarian) and Ethnically diverse units. Cruise missile could be cool. I'll keep it in mind as I think Snafusmith or Nautil may have made something similar and posted it here somewhere.Toys®Us said:Good work Amra!
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I'll give it a try for sure.
Tell me, the helicopters able to carry troops over the sea are still there ?
An amazing unit...
I just hope to see a "Cruise Missile" one day.![]()
*I would like to translate your MOD in French, but the "Great People MOD" is a problem I think. Anyway...
I think the Great Person Mod pink screen is gone (hope so, anyway
) as long as everyone is okay with English names. It was running into problems with other languages because the python keyed in on the English name regardless of what language you were playing in. With version 1.80, I changed ALL languages to match the English name. That should fix it. I also have just now added ~40 new great people with art in order to reduce the generic popups. I think they are a nice addition to the existing great people.Gotta go to sleep now...






....seriously.