I've been meaning to change the conquered city options for some time. I always felt razing a city should give a lot more gold (100 gold for razing a size ten city, WTH!?).
Here's the plan:
- Raze City (Recieve Gold porportional to # of buildings, wonders and population)
- Capture City (same)
- Enslave Population (only with Slavery Civic, distributes 1 slave specialist to each of your cities, until half the city has been enslaved)
- Sack City (Kills random population [between 1/4-3/4], destroys random buildings (not wonders) and receive 1/2 the gold you would have you Razed the city. Also, ticks off the original owner)
- Examine City (same)
Sound okay?
Also, I plan on limit slave specialists to the slavery civic only, you will lose them if you leave slavery.