AND2 and SVN Bug Reports - A New Dawn 2 ONLY

SVN 892

Still getting the removal of ALL settled Great people by the AI In cities that I've captured.

and another thing, what happened to the ability to adjust assigned specialists in the cities WITHOUT having to turn off the City governor. Its been that way for over 100 versions, but I kept forgetting to mention it.

Also the latest version slows down the bump scrolling. Well all versions after 878
 
45°38'N-13°47'E;13698830 said:
If you're using Mastery Victory, you have to build ALL spaceship parts before launching it. By the way if you're using Mastery and you've come that far, you're one of the few who have done it. :)

I was misled by inaccurate requirements listed on the launch pad screen. Someone ought to change this screen to reflect the FACT that you need ALL of the listed spaceship parts to launch instead of one or two shown on the screen.

Turns out that Scientific Victory was 65 turns quicker than space victory.
 
Another thing, Automated workers seem to want to flock to the borders of the Civ your at war with??

As well, they don't recognize the movement of enemy units, if they are 2 movement, have paved roads to travel over etc.

There needs to be a 2 tile buffer for borders of civ's your at war with. Or no improvements out side of the cities effective working borders, except only for actual resources within your cultural borders.
 
Did you look at the pictures that I posted above?
I did, I was simply telling you it's a bug and it's not necessary to tell anyone that you NEED to build all spaceship parts exactly because it's a bug and not intended to work like that. I hope I'm crystal clear this time.
 
On a french forum a user reported this "Je viens d'apprendre que je déclarais la guerre à un autre pays, alors que je n'ai rien fait... Dans le log, il est écrit qu'un assassin de ma civilisation a été repéré dans leur capitale, mais je n'ai même pas d'espion. C'est un bug ou bien ça fait partie du mod ?"
>>
He said that a murderer of his civ was spotted in another civ capital but he has no spy. Is that a bug or a feature ?
 
I haven't found a post with this bug (sorry if it already exists): when I try to play a PBEM game, I can normally configure the game and to execute the first moves, choose technology and choose production in my first city, but when the job is finished and I click on the End Turn Button. The game crashes. So only way is ctrl + alt + del and force a shutdown of Civilization.
 
Revision 889

  • Added new meteor strike random event
  • Add ability for volcano and meteor strike random event to possibly trigger global 'dark ages'
Finally I met that event, and wow, it is a cool idea! :goodjob: I'd love to see more like that (e.g. Black Tuesday market crash and Black Death epidemic).
However it seems to have a graphical bug:
Civ4ScreenShot0090.JPG

And an other graphical "feature" that exists for unknown times:
What is the symbol of Hellenism? A Silver drachma or the "We have power in the city by Zeus' thunder"
Civ4ScreenShot0089.JPG
I think it would be better to see always the coin.
 
@Sogroon, you're right, on the to do list to fix those glitches

@Phylhom, I've had other reports of PBEM not working properly, added the bug to the to-do list

@Everyone: first post updated with link to Trello, where you can keep an eye on progress made in fixing bugs: https://trello.com/b/2pl5QYF3/civ4-rand
 
Oh, and one more thing:
I find it sometimes annoying that the resource icons display is hidden after reload. It is no biggie, no need to fix. BUT it gave an idea: Can the disappearing sings be somehow related to it? (Sorry, if it's an obviously stupid question)
 
@Sogroon: That is not stupid and i also reactivate it after loading a game.
 
This mod is a my first mod for Civ4. I veeery like new features and want play it! But after i start game i see "No Revolutions" :(. How can i turn on revolutions? I cant find this options in "BUG Mod".

Screenshot:
Spoiler :
image.png


Sorry for my amazing english.
 
"Revolutions" needs to be enabled when you setup your game (where you select the maps, players, etc.). In the options, "No Revolutions" is enabled by default, just unclick it. The bad news is that if you already started a game, you'll have to restart.
 
This mod is a my first mod for Civ4. I veeery like new features and want play it! But after i start game i see "No Revolutions" :(. How can i turn on revolutions? I cant find this options in "BUG Mod".

Screenshot:
Spoiler :
image.png


Sorry for my amazing english.

It's not in the bug menu, but a startup option. Start a new game and make sure that "No Revolutions" is NOT checked.
Have fun :)
 
Scroll down with the mouse. There are three columns, one for the map settings, one for the game settings (where "No revolutions" should be) and one for the victory settings.

Does the main screen show a sun with the earth ? (to check if the mod is properly loaded)
 
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