Anno Domini Classic: discussion thread part 3 (warning: lots of images on page one)

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I'm really thankful that you're doing the Indian worker - any chance of making a simple settler unit out of the same model please?

That's the plan! You asked for a "settle" animation for each of the three Workers you wanted, but I thought it would make more sense to make separate units, so that's what I'll do. I've completed a Roman Worker and I'm rendering the Celtic Worker right now, so I'll try making the settler versions of those two next, and then see about the Indian one.

In terms of the mod generally, things are going well and productivity is high. Due to this, I feel it would be a shame to drop things I'm working on now to rush out a demo on Wednesday. Looking at where I'm at with everything though, a demo version featuring roughly 8-12 civs shouldn't be too far away, maybe a week or two after the Wednesday deadline? The Huns are "complete" in terms of the mod, as are the Anglo-Saxons, Carthaginians (who have the "cothon" instead of a harbour), Dacia, Florence, which was completed a while back; additionally, I'm working on all three Indian civs at the moment. Civs near completion include the Byzantines and Egypt, so I'd say that in about a couple of weeks time we should have about a dozen civs fully-fledged and ready to rumble.

This is good as it means I ought to have time to finish all six units - my computer isn't very fast!
 
Culture advisor

Blue Monkey spoke of me replacing the culture advisor at some point. The current one is African, and there's no African civs in this incarnation of Anno Domini. Therefore, as none of the other advisors are Indian, an Indian culture advisor was the suggestion. Here's my first draft:

CultureAdvisor01.jpg
 
I will need just a few more examples of classical Indian architecture (preferably pics of things like palaces, magistrates, and possibly scenes of city life portrayed in art) before I can get started on making a classical India buildings set. :)
 
Here's my first draft for an Indian city. Feel free to throw the tomatoes. (Or, lacking tomatoes; plums, broccoli, pie - oooh actually some coconut cream pie would be nice.....mmmm.....)

indianeraonepreone.PNG


The Indian fellows look nice!
 
Here's my first draft for an Indian city. Feel free to throw the tomatoes. (Or, lacking tomatoes; plums, broccoli, pie - oooh actually some coconut cream pie would be nice.....mmmm.....)

indianeraonepreone.PNG


The Indian fellows look nice!

Looks good to me, but Blue Monkey's the expert ;) .
 
@Blue Monkey - wonderful images there; I wonder if there's anything online I could convert into buildings?
Not sure what kind of thing you mean. If your looking for a certain kind of image or file format or something?
I've cut out all the other text here than the Harappan diplomacy (in the areas of the diplomacy text that are civ specific); all you need do is alter that and I can import it from this format. However, please ensure that you keep the same number of responses in each section that I've got here, otherwise the info transfer will have to be done manually!
Thanks for the template. I've saved it as a text file. I'll edit the responses (leaving everything else, including responses I don't change, alone) and save and post a version for each of the three Indian civs.
In terms of the unit,
I like the look of the sanskrit emblem. Most of his outfit looks really good except for one element. I know you didn't make it, so I hope don't offend you when I say that to me that one bit of the "maharaja" outfit looks too much like a big diaper.
...an Indian culture advisor was the suggestion.
He looks really good for a first draft. Is it possible for you mix black with the grey in his hair (and leave the beard white)? Try to find pictures of the Maharishi Mahesh Yogi (George Harrison's guru) for the look of the hair I'm talking about.
I will need just a few more examples of classical Indian architecture (preferably pics of things like palaces, magistrates, and possibly scenes of city life portrayed in art) before I can get started on making a classical India buildings set. :)
I'm working on it.
Here's my first draft for an Indian city.
Looks good to me, but Blue Monkey's the expert ;) .
I'm only an expert if by that you mean I make more sophisticated mistakes (not fewer, more:mischief:). This has the Harappan look.:goodjob: I was looking at a vid of a computer reconstruction of Mohenjo-Daro this morning. I'm hoping to get screenshots. The main difference I saw to what you've posted is that some of the main buildings and the towers had a wooden top story. Maybe that should only be in the larger city sizes?

I keep trying and trying to write posts that you guys will all have to stop and think about for a day or two; but every time I look there's a page or two of things to respond to.:p I know I've got images of cities/buildings and the diplotext to work on. :old:My back's been killing me for about 24 hrs. I can't sit at the computer now for too long. The pain is more aggravating than disabling. It usually goes away in a day or two, but I can't sort and post more images until then. R8XFT's setting back the release date is good news for my back. I'm going to print out the diplotext template and try to work on it as I shift around the house.
 
First of all, thank-you everyone!!
varwnos, the Greek barracks are very nicely done and in the mod.
Blue Monkey - sorry to hear about your back; I do appreciate the work you've put into the mod, but don't want it to result in any discomfort for you. I hope the back pain subsides soon. What did I mean about the images to be converted into buildings? Just that (for example) I've been able to convert images from games such as Pharaoh and Caesar IV into buildings - if there were similar buildings - but Indian in nature - I'd be able to do the same. Blue Lotus might have some.
In terms of the unit, maybe I'm being too extravagant/complex with it? Odin the King has just posted a preview over in the Indian units request thread that is very straight forward, but looks great. Perhaps I should go down that route. It would be a little easier to animate with the paperdoll than M3....mmm, I'll take a look at that.
Thirdly, I've been toying with the idea of removing Nabataea and replacing it with the Rajput empire; basically, I've been wanting to do a female Indian LH and Razia could be the one. Also, with all the work that's going into the Indian culture group, it could be worthwhile having four civs rather than three.
Of course, I could get rid of the desert civs altogether, losing Israel as well (Corinth's waiting in the wings ;) ).
Any thoughts?
 
Blue Monkey - sorry to hear about your back
I don't want to make it sound more than it is. Not even enough pain to seek medication; just the reason I can't sit for extended periods at the computer. It is better today; maybe by tonight I'll be able to get out the images for RedAlert and Ogedei. I've been looking at the diplo-text also, some ideas are brewing. That's a couple days further out.
've been able to convert images from games such as Pharaoh and Caesar IV into buildings - if there were similar buildings - but Indian in nature - I'd be able to do the same. Blue Lotus might have some.
Unfortunately, I'm not aware of any that look distinctly Indian. Most games will opt for a cartoonish Mughal style which looks more "Thousand and One Nights" than Indian.
I've been toying with the idea of removing Nabataea and replacing it with the Rajput empire; basically, I've been wanting to do a female Indian LH and Razia could be the one. Also, with all the work that's going into the Indian culture group, it could be worthwhile having four civs rather than three.
Of course, I could get rid of the desert civs altogether
A Random Map mod certainly ought to have some civs that can take advantage of the desert, just as there are some seafaring ones.
how about this for a basic late-game Indian spearman?
My only criticism is the one I posted above about watching out for green turbans. Would it be possible to swap out some of the colors in the palette so that the civ color could be an element of the jacket texture (like a civ-colored brocade), and then the turban could be a red or brown similar to what's still in the jacket? With that fancy get-up he would be a useful "Palace Guard".
 
I'd like it if you kept Nabataea. I personally think you should keep all the middle eastern civs you have already. Although I definately wouldn't mind another Indian civ. Here's a dumb question: what civs are currently in the mod? Perhaps you could replace a different one?
 
My only criticism is the one I posted above about watching out for green turbans.
None of the civs have green as their civ colour; Harappa's brown, the Maurya are purple and the Kushan are a reddish orange. I appreciate that in other games, it could mean having to avoid green; as this unit is part way through rendering now, I'll keep him as he is - but I do understand your comments and have taken them on board for other units.
 
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