It's a nice idea, but how would that work though? IIRC, the speed the workers work at is determined by the "worker actions" part of the editor and is the same for all civs. The only changes that you could have are those that are gained by tech discovery having a side effect, such as "double speed of workers."Virote_Considon said:A disadvantage a civ if they seem too good could be could be that their workers ALWAYS work at 50% efficiency.
I'm not sure if they indulged in much espionage to be honest.Virote_Considon said:I'm not sure about swaping Rome's Policeman stratagy with Espionage missions. How realistic would giving espionage missions to the Jutes be?
I just don't know a lot about Greek history, I guess.Keroro said:Byzantines coming in - good idea. They would be a prime contender for the Defensive trait that you're looking at, and I was never quite sure why you were thinking that Macedonia could have that trait.![]()
Ok; that'd be instead of the defensive option then? Or maybe have Theodosian walls in the later game?Keroro said:Also, the Byzantines historically used espionage much more than the Western Roman Empire did, so maybe keep the W Romans with the policeman and give Espionage to the E Romans?
Why wouldn't it make sense unless there was an Indian kingdom? If I understand what you're saying, it's that if I'm expanding this beyond the ancient Med/Europe, then I've got to encompass other cultures than just one; I'd say that it would be a nicety to include Maurya, but not lacking sense if it wasn't there. Whilst India was in the first version of the mod, it sort of got replaced by the Kushan.Keroro said:Qins coming in - would be cool,but wouldn't quite make sense unless you brought in an Indian kingdom too. Maurya would be the logical one, with either Chadragupta Maurya or As(h)oka the Great as leader.
I really don't want the Parthians out either, but can't think of a specific advantage for them. Left in the mix with the Marcomanni and Ostrogoths, who I definately want to keep, it's hard to keep them in if I want the Qin and Byzantines.Keroro said:The Parthians being left out - OK, but they're an interesting civilization, and I think you should bring them back in an alternative .biq.
Right, the Byzantines I'm reasonably sure I'll have in as there's a few things that would work for them. I'm undecided about the Qin. So I'll ask for opinions!! Which five out of these eight would you have in the mod if you were doing it? Any particular reason why? What would you do with the five you had in, in terms of civ advantages?
01. Armenia
02. Byzantines
03. Celtiberians
04. Marcomanni
05. Maurya
06. Ostrogoths
07. Parthia
08. Qin