Tone and Aabraxan: Ok, first of all, I KNEW that you'd all be giving me a hard time because of my building habits.
But, after the transition to Republic, I still had a very small unit support limit, so I had two choices: build settlers, wealth or buildings.
You guys are right about settlers: once I razed a city, I got worried about the Scands stealing that spot from me and I'd put my military locked on that position until my settler arrived. That is truly a waste of time and so, I'll change that.
Thing is, I got the impression that building maintenance is not as expensive as unit support...well, I mean, maybe now it is, because my unit support has definitely increased. I'll probably sell some buildings.
Well....I don't know about that. See, I think I did break it. I was looking at the details section on the foreign advisor screen and there it said: Peace Treaty. Usually it'd say Peace Treaty(2) or (3), the number next to it meaning the remaining turns. BUT, I looked at it and it just said Peace Treaty, with no number.
So, I thought that the deal was over and I attacked the Otts. But, everytime I tried to make a Right Of Passage deal with the Scands (not important now, but I'd helped me a lot during my war against the Otts) they'd always say "We know what you did to the Ottomans", etc. So, I think I did break the deal. It won't happen again, since now I understand what happened.
Tone: I did read your spoilers and I was considering the same thing, but I was concerned about giving resources or luxes to them. But, as you pointed out, I think it's worth it.
Now, couple of questions:
1-Should I build banks? They increase gold right?
2-Should I change my capital? My empire is expanding to the right (and, later, to the south ) so, if my capital is more on the center, it would reduce corruption in more cities. Is that right?
Well, I will sell some builds, create settlers and increase my miltary. And, hopefully, the Scands will be begging me for a Peace Treaty soon.
BTW, speaking of that, when is the right time to sign a Peace Treaty? Wae weariness is really a pain, that's probably the reason why I'm spending a lot of money on the lux slider and creating clowns. I thought about creating scientists and taxmen, but it never seems to be enough to make 'em happy. But don't worry: I'm much more relaxed about happiness now. If I see 3 unhappy with 6 happy, I don't worry anymore.
Tone: I will download that add-on.
Thanks again guys....hopefully, in the future, I may be giving you guys advice.
But, after the transition to Republic, I still had a very small unit support limit, so I had two choices: build settlers, wealth or buildings.
You guys are right about settlers: once I razed a city, I got worried about the Scands stealing that spot from me and I'd put my military locked on that position until my settler arrived. That is truly a waste of time and so, I'll change that.
You are worried about your unit upkeep but you are not worried about city maintenance. I find this very strange. You are happy to build granaries in every town but you are not happy to build another knight in a great town with a rax. Please read the quote at the top of the page again before reading on...
Thing is, I got the impression that building maintenance is not as expensive as unit support...well, I mean, maybe now it is, because my unit support has definitely increased. I'll probably sell some buildings.
ps re the business about 20 turn deals. Aabra was wise to stop you from breaking that as you will have trashed your trading rep.
Well....I don't know about that. See, I think I did break it. I was looking at the details section on the foreign advisor screen and there it said: Peace Treaty. Usually it'd say Peace Treaty(2) or (3), the number next to it meaning the remaining turns. BUT, I looked at it and it just said Peace Treaty, with no number.
So, I thought that the deal was over and I attacked the Otts. But, everytime I tried to make a Right Of Passage deal with the Scands (not important now, but I'd helped me a lot during my war against the Otts) they'd always say "We know what you did to the Ottomans", etc. So, I think I did break the deal. It won't happen again, since now I understand what happened.
Tone: I did read your spoilers and I was considering the same thing, but I was concerned about giving resources or luxes to them. But, as you pointed out, I think it's worth it.
Now, couple of questions:
1-Should I build banks? They increase gold right?
2-Should I change my capital? My empire is expanding to the right (and, later, to the south ) so, if my capital is more on the center, it would reduce corruption in more cities. Is that right?
Well, I will sell some builds, create settlers and increase my miltary. And, hopefully, the Scands will be begging me for a Peace Treaty soon.
BTW, speaking of that, when is the right time to sign a Peace Treaty? Wae weariness is really a pain, that's probably the reason why I'm spending a lot of money on the lux slider and creating clowns. I thought about creating scientists and taxmen, but it never seems to be enough to make 'em happy. But don't worry: I'm much more relaxed about happiness now. If I see 3 unhappy with 6 happy, I don't worry anymore.
Tone: I will download that add-on.
Thanks again guys....hopefully, in the future, I may be giving you guys advice.