...removed Climate Change from the disaster slider...
Coupled with the nerf bat attack on coastal starts.
Yeah, Civ6 is staying on the shelf.
Coupled with the nerf bat attack on coastal starts.
Yeah, Civ6 is staying on the shelf.
AI trade evaluation is as broken as ever.
Can you confirm if the double religious pressure works both ways on trade routes?
Mali: Nerf the Mali + City-State + Democracy Combo/Exploit. Democracy is now a 15% discount on purchases with Gold.
Correct saves are not patched, verify by hitting esc key and hover mouse over numbers @ bottom it will give you games tech info including version, map seeds etc. 1.0.0.314 is new patchAfter getting patch I loaded my old save, and when I pillaged campus district (as France) I got science points from it, I thought that only norway can get science from pillaging and rest get gold or faith,
Does it mean that my old save doesnt use the new patch ruleset?
Dido just offered me 11 gold for mutual open borders. Yeah they need a hotfix.
11 Gold, or 11 Gold/Turn?
Another update from Ed:
Also found one item missing from the patch notes. Professional Armies policy that gave unit upgrade discounts now split into two pieces initially. "Retinues" is the new second half of this policy.
So one card for gold, one for resources early, combined later. Great change - you'll probably slot both in at the same time, but takes you 2 cards now, which is a big nerf to them.
- Grievances/Warmongering: Changing Grievance calculation (and Warmonger in base and XP1) to treat cities taken offensively during a Defensive Pact/Suzerain War/Emergency War as if taken during a Formal War (now generates Grievances)
[SYSTEMS]
This is great assuming it works.
- Add secondary color to jersey selection color collision detection. Now jerseys are only considered to have collided if BOTH primary color and secondary color collide. Jerseys with similar or identical primary colors are now allowed if the secondary colors are very different
I loved the Jersey idea; but as it changed 90% of the Civ colours in game, it was annoying as hell.
Oh, this too...
This makes the Classical Republic government a liability when it comes to upgrading units in the medieval era as it has just a single wildcard slot for military policies.
could just have added a limit to how much of a discount you could possibly have, instead of nerfing something that noone ever complained aboutI mean, what were they going to fix
Can you confirm if the double religious pressure works both ways on trade routes?
I'm really not sure how to verify any of this actually. The UI seems limited in this regard. I don't understand why I have no religious pressure towards Tamar. I admit this mechanic I'm not that familiar with. I seem to have religious pressure with Dido even though she founded a religion (so did Tamar).
see image below:
Spoiler :
edit:
On the flip side of the ridiculously generous trade deals, Tamar offers me 1 whole single gold piece for 30 horses. Granted, she's unhappy with me, but that's going the extreme the other way.
edit: Another change is civs that are unhappy with you are demanding gold every few turns now...