Jeppetto
Emperor
- Joined
- Dec 23, 2018
- Messages
- 1,021
I only play Vox Populi these days. The last few games of Civ VI I played I got bored with very quickly, but I may return to it at some point in the future.
I have been contemplating whether I should buy Humankind. It looks lovely, but I didn't really get much mileage out of Endless Legend. I have two main concerns about it. The first is the "region" system, which I really disliked in EL, as it unnaturally subdivides the map into artificial "super tiles", and for me takes most of the fun out of city placement and building. The second is the combat system. I really like army systems when they are done well, such as in AoW 3 and Fallen Enchantress, but the way they did it in EL wasn't that enjoyable to me. I do think they have made some changes to both systems for Humankind, but I need some convincing.
I had both of these concerns too, plus I like the district planning of Civ 6 and would like to see it better implemented and expanded (on style of Preserves more than traditional districts) rather than abolished. Humankind has its "Improvements", which are adjacency based, but are so all over the place, that there's not really a bad placement, just mildly suboptimal and mildy more optimal, but I don't really feel like the distinction is so big that you go crazy with the planning. Especially If there's so much "unique" districts in style of +1 Food to adjacent Farms, +1 Industry to adjacents Craft Quart etc. Further, the forced spreading (and as such forced order of building), overload of tiles and lack of pins would make very deep planning more tedious than fun.
Also, early If you manage to make hordes, the combat is simple, your number is much larger than theirs, against AI you can often use Instant Resolution. The problem is that against more advanced units, the number vs number is decieving and you are forced into the mini game. I haven't tried it, glanced over it in EL videos, saw it in Humankind in other videos and it never appealed to me, sounds like slug pace and tidious stretch. I like more fast-paced games. If the game lasts several days, I just keep getting more and more disinvested in my empire (cities, units) and what felt like building my empire in every detail just turns into click here click there, cities and units are suddenly meaningless ants etc.
Also, the benefits of Cultures are like 75% (25% being usually exceptionally good idea for Emblematic Quarter that isn't just "What you had, but for Food this time around") on level of Social Policies. The game markets itself as you being able to play more than 1.000.000 different civs, which in flavour is true, but in gameplay, it's like saying you can play as more than 1 million Civs in Civ 5 because you can pick different combination of Social Policies every time. Civ Trait like +1 Food on each tile granting Food is on level of Social Policy, when you then encounter Culture that is "the same thing, but for Prod this time", it kills the mood.
That said, If you get into terms with heavily lacking flavour of each tile being big thing as opposed to having thousand farms to make difference and maybe combine low difficulty and decent unit health management to play the Instant Resolution Numbers game against AI and try to find flavour in the region system (which makes you feel more like spreading empire), then you can focus on the more positive things. The decision-making of Civics feels nice, albeit mildly disbalanced in favour of realism, the growing empire of outposts turned "villages" when attached or cities when independent is also nice, the flavour of evolving your Culture (although lacking in relevant gameplay impact) is also nice.
If you're very critical, I'd say soberly, all the grand marketing behind, Humankind has some leaks in its perfection, but If you don't find the price high and are the type of person who can enjoy a burger instead of restaurant dinner every now and then, you can definitely kill some time with Humankind, it has decent amount of things to offer in terms of flavour of empire-building to entertain you. Plus I think you like RPG aspect of BE, right? Humankind has it nicely done, too.