1. 1724 Another Great Spy born in Istanbul! I decide to build the Interpol in Istanbul (most espionage), since we need some stability and it'll take another 4 great people for a golden age. I start the Kremlin in Istanbul and Opera House in Paris. Demanded most of the health resources from our stable vassals to get over this plague. Redirect Germany to research steel and Spain to get Optics (we can't gift it to them because we stole it in the first place; we'll give Astronomy to them in 2 turns).
2. 1727 Were still unstable. I sent our 8 (!) workers resting in Mediolanum to build a fort at the NW corner of France (so our ships can load and unload easier). Actually, we can use Spain as a loading dock also since there's no extra charge for our units in their territory (they are our vassals). Also need way more troops in America to protect against dog soldiers so I sent some of our Russian veterans over there (will take a lot of ships!). Might as well open borders with the Vikings for the stability.
3. 1730 Plague is gone! I gift Spain education and astronomy and direct them to research economics (right now we have more than enough espionage to steal 2 techs from the Germans)
4. 1733 Some IAs and theaters are built, giving us more stability (we're now shaky)
5. 1736 Great general born in Mediolanum (after killing some dog soldiers). I send him to...where else, Bogazkoy. Workers arriving in droves in the New World.
6. 1739 I chopped Summer Palace in Chicago (need some buffering culture against Washington soon). Persia is sending a stack towards Egypt and will capture Al-Iskandariya soon.
A good point to remember when colonizing America is: chop all trees around America's spawn site.
7. 1742 Plague spreads in Inca. Persia captures but I burn Al-Iskandariya to the ground: one less civ to worry about respawning.
8. 1745 Gift Education to Persia and direct them to get economics.
9. 1748 A (?English) privateer kills an empty galleon of the coast of South Carolina. I kill it with a frigate. Start some frigates in Greece.
10. 1751 1st to Physics (so we have a great engineer, great spy and now a great scientist sitting in Bogazkoy, just need a 4th for another golden age). I set a priest and 2 merchants to work in Bogazkoy (next great person in 9 moves) and unfortunately, Sparta also has another great person in 10 moves, so I made Bogazkoy work one less tile to get to the next GP quicker.
I steal chemistry from the Germans, choosing steam power next.
Paris builds Opera House.
(In conquest games you want to emphasize production first, especially assembly line and fascism, then electricity and radio).
We now -4 (shaky) and should be stable as soon as some IAs and SBs come online. I tried to build as much infrastructure as possible since we're still in OR right now, but I had to build some ships in Rome and Greece because they are our only good seaports.
To do:
1. A whole bunch of filled galleons are sitting in Seville waiting for escorts.
2. England is about to learn rifling and they've built Vancouver. Whenever the Americans appear, we need to gift them a map, make them pleased and see if they will vassalize spontaneously later (Rhye made it so that they won't do so immediately). England will most likely declare war on them, and we can do so ONLY if the Americans are willing to vassalize to us (if you're at war with England they won't vassalize), and if they make peace, kill them both. Just get lots of ships built soon for invasion after assembly line.
3. Check on our spies often (one in Santander for economics, one going to Amsterdam for steel). Redirect vassals to research military stuff but not enough to surpass us. We can probably be a little spendthrift about our espionage since nobody is going to surpass us.
4. As soon as we get economics, we need corporation for Assembly Line and trade routes. Do not trade or gift it away unless our vassals are in trouble stability-wise.
5. Found Denver and maybe Duluth also, but watch stability closely. NO MORE CITIES TO BE FOUNDED!!! (we'll soon have too many to conquer)
6. World conference is happening soon, everybody will probably be voting against us, so be prepared for war against Russia and England (the only ones who can potentially harm us).
7. Remember, for conquest we need:
a. Tanks (industrialism, railroad, combustion)
b. Good civics (fascism, nationalism) and the ability to switch to occupation without anarchy (Cristo Redentor--radio)
c. a good dumping civ for trash cities (Vikings, maybe a respawned Mali)
I hate to sound like a task master, but having played so many of these conquests, there is a formula that works best. Land grab in RFC only works up to a certain point, then you suffer with too little science and too much instability.
Blizzrd you're next. Save our economy (we're just at 70% running a deficit)!
Screenshot: