Banana Sam
Chieftain
- Joined
- Apr 23, 2021
- Messages
- 7
I've just always felt that higher population was underrated in this game. It's not hard to keep them happy with even a minimal investment into amenities.
Keeping populations of 15+ at ecstatic for the huge bonuses is more difficult than 4 population, though certainly possible with the right civ and/or map.
Well, OK, but half of those districts aren't population-dependent, anyway. We were talking about having a higher population to allow more districts. The good ones!
It's win condition dependent, but for a deity science victory in particular we only really need Campuses in every city, with supporting IZs/Entertainment in select spots (to maximize number of cities hit by the bonuses of course), then weave in Commercial Hubs / Theater Squares where you get maximum benefit. Of course we build a Government Square somewhere, and possibly an Encampment for CS quest/eureka if really desired.
The other victory conditions tend to skew wide as well. For Cultural Victory GPP generation comes from number of districts total, so 15 population 4 cities each with a Theater Square will generate far more great people than 4 population 15 cities despite both empires having 60 citizens; Domination benefits from having more cities since you can build more units at once; wide Religion allows more holy sites for more faith for more religious units.
I concede that Diplomatic victory might be stronger Tall, but that's the one I'm least versed in so I don't know.