Kupe Navigator
Deity
- Joined
- Apr 6, 2019
- Messages
- 2,848
not me. I actually like Babylon...And that one is always going to be Babylon.

not me. I actually like Babylon...And that one is always going to be Babylon.
not me. I actually like Babylon...don't judge me...
because it is only science civ that doesn't rely upon yields... PLUS I like unlocking techs by Eureka. I like unorthodox civs like this and why I find civs like Rome and Korea so BORING!May I ask what you like about it? My impression is that a lot of people are disappointed by it.
Just a small facet they could add to give GC a clearer identity.
May I ask what you like about it?
because it is only science civ that doesn't rely upon yields... PLUS I like unlocking techs by Eureka. I like unorthodox civs like this and why I find civs like Rome and Korea so BORING!
Medieval Bi-Planes and Bi-Planes actually being useful. Admittedly a really narrow situation but it is extremely fun.
We'll just disagree then. Giving a Liberation War bonus to one of the best domination civs in the game would just be weird in my opinion.
which is why in my personal opinion Babylon is better than Rome and Korea.Hmmm okay. I guess it could be fun if you enjoying breaking systems lol.
I snorted.
do you have a reference for that?
Sure but then what would a good win condition for Gran Columbia be? Bolivar is an all time great general and there isn't much else to build around for him. Not to mention the fact that Liberation Wars, and Reconquest Wars for that matter, are really hit or miss in the game so making that a strong part of Gran Colombia/Bolivar seems like it would really weaken them from a gameplay perspective. It's why Robert is kind of weak because you rarely get to make use of his ability. Honestly, I would actually like to see a scenario where you liberate South America as Bolivar, or Lautaro even.
Yes, it's that article that come out some weeks ago:
What I'm getting at is are you going to do another pass. Can you say that at this point?
Strenger: We cannot, no. We don't have any concrete plans for the future right now.
I just think it means they're busy working on other stuff and that's not currently on their minds /plans.
Taking that in isolation, it really feels like a "no" couched as a "we won't say no yet."
I don't know how to feel about that particular comment. On the one hand, if they don't have concrete plans, does that mean they don't have enough concrete ideas to build a second season around?
The key word is "concrete" not "plans", there's lots of ideas / opinion but nothing formal they can announce yet is my interpretation.I just think it means they're busy working on other stuff and that's not currently on their minds /plans.
Exactly. It seems those that are insisting that Civ VI is coming to an end are focusing in on the wrong parts. For example, saying no concrete plans implies no plans. In realities, it implies that they're considering it and that there are plans, they just haven't formalised them or decided that they are going to follow through. Final update of the season doesn't imply that there will not be any more content, only that this season is closing. If anything, it implies more coming because otherwise they'd just say final update of the game (which wouldn't be conclusive even then). Etc, etc.The key word is "concrete" not "plans", there's lots of ideas / opinion but nothing formal they can announce yet is my interpretation.
I used to play Civ 4 BTS on King difficulty and the AI was a pretty good challenge in that game military/war-tactics-wise.If they could, they would do it. But they can't do it for the last 20 years.
They add new units, which the AI cannot even use. Ech...
Also,I Support getting rid of every casus Belli Bonus(maybe keep Persia)
Robert the Bruce:+2 Combat Strength per excess amenity when fighting in your territory,and +2 Combat Strength per negative amenity when fighting in enemies territory(Amenities are of the city the unit in question fights in)
John Curtin: Districts can only be placed on tiles with at least 3 Appeal,but have a reduced production cost(5% per appeal of the tile)
Chandragupta:While at war with a neighboring civilization,cities with an established governor generate +1 Great Writer Point,+2 Faith.Capturing an enemies capital for the first time grants 2 Governor Titles.
Because of Kautilya,on of the most prominent „governors“ in the Maurya Empire.It’s probably not necessary as it doesn’t really tie in,I included it because he felt too weak without it.Love these suggestions, especially the Curtin ones.
Just one remark and one question.
First of all, the bonus you give to Robert, gears towards war, whereas I see Robert less of a war civ. (That's why I never quite understood why he got a casus belli bonus)
Second of all, why give Chan 1 Great Writer Point when he's at war? How does this sync with the rest of his bonuses or him/india as a whole?