Blue Monkey
Archon Without Portfolio
Here's an early test of a teardrop & a mushroom tower, with some simple home spheres for size comparison. As before, camera angle, lighting, etc. is not done.
I went back & compared the model to the Frazetta inspiration:I'm very encouraged by the progress on the Cities. Can you make the mushroom caps a bit wider? That's my only suggestion so far...
Remember to consider game scale, that it will be surrounded by other buildings, and that in this case uv texture (which hasn't been applied) is better for small details than additional geometry.Well, the cap could be a tad pointier and the stem itself should be more irregular. No mushroom around here grows that straight. A few bumps here and there would do the trick. (I know, it's a building, but, still buildings are not so straight either.)