Not mentioning Amani in this list to me is not showing full appreciation. A golden classic monumentality is a huge advantage and Amani can get you 6-9 points toward that, let alone suzerain early for levy which is rather OP.i think it's pretty situationnal to use Magnus first, or Pingala or Reyna.
I play Victoria 90% of my games, Reyna’s Harbormaster is very important. I still mostly get Magnus first. It is so strong and as I understand the non friendly MP games, everything is chopped early to get the military advantage. It quite possibly is different between friends.Picking 3 promos into Reyna early is strong enough to write a strategy article o
Not mentioning Amani in this list to me is not showing full appreciation. A golden classic monumentality is a huge advantage and Amani can get you 6-9 points toward that, let alone suzerain early for levy which is rather OP.
I play Victoria 90% of my games, Reyna’s Harbormaster is very important. I still mostly get Magnus first. It is so strong and as I understand the non friendly MP games, everything is chopped early to get the military advantage. It quite possibly is different between friends.
If I do not go Magnus, I go Amani... most often.
After 2-3 more mp games i tend to pick 3 promos into Reyna and totally ignore Magnus and Pingala. Done after more or less 30 turns(online speed), it gives a lot of gold early on. If feeling expansionnist, the idea is to use 50% chivalry units and use Reyna's gold to upgrade warrior into swords. I managed to get over 500 army strength in less than 40 turns.
For those who don't know, 500 army strength at that turn makes you win against any opponents that are close to you(with a great general of course). Magnus or not.
In other words, i think it's pretty situationnal to use Magnus first, or Pingala or Reyna. Mp games tend to be played on small maps, sometimes with only few forests and place to settle like 7-8 cities(we likely have an average of 4-5 potential cities).
The comparison between mp and sp is not possible. The power of Magnus is less strong in mp. Humans act differently. Pillaging is an option, but not a necessity. Online speed in fault. You have to be fast. You have to conquer fast. You don't have time to wander around.
Picking 3 promos into Reyna early is strong enough to write a strategy article only because of this aspect. It clearly changes the game. If not nerfed soon.
I compared my stats over some of the best players starting with Magnus and i'm even less convinced than before that Magnus is the way to go on and on. I even played a game with Solorank and he wasnt even close to me in term of production. Production is the joker card in mp games. After 70 turns, most players tend to ignore this aspect.
Reyna is the key to reach that production. That might sounds a bit weird to hear...
The optimized production strategy is back. Martin Alvito will surely remember...
Yup, 6 points is not hard, 9 means you needed to have pushed your civic a bit or gone for her first.@Victoria How does Amani net you those points? Do you hop her around to get suz's?
@Tabarnak How do you go about upgrading your units w/ the resource requirements?
The idea is to go straight for Bronze Working(after AH usually) to reveal iron mines. Improve them asap to gather iron. Then go for Horseback Riding. Meanwhile, build warriors and archers with 50% card for melee/ranged units. Then when HR is discovered switch for 50% card for horses. Finally, go for Iron Working.
You can upgrade 2 swords in the beginning. Keep other warriors at bay, ready to go for your opponent. Stuck your warriors behind and upgrade them over time when you gonna have more iron(Reyna comes really handy here).
So you don't have to build swords. Just upgrade your remaining warriors that are already in front so you don't have to bring built swords through your whole empire, saving time overall.
If my treasury is high(also gpt), i use both 50% cards for units and alternate between warriors and horses depending on what i have left in stock.
It is important to mention all considerations, And even if I turn out to be wrong I would rather be be proven wrong and learn than not to discuss. That’s what the forum is for.You guys are debating Single Player strategies against Multi-Player strategies.
It is important to mention all considerations, And even if I turn out to be wrong I would rather be be proven wrong and learn than not to discuss. That’s what the forum is for.
We have both SP and MP players here, I remember when I first came here suggesting that maybe people specify SP or MP in threads but it was never taken up, and to be fair the vast majority here talk SP. But it is great to hear MP strat as it is so different.
gold in MP is such a different beast.
After 2-3 more mp games i tend to pick 3 promos into Reyna and totally ignore Magnus and Pingala. Done after more or less 30 turns(online speed), it gives a lot of gold early on. If feeling expansionnist, the idea is to use 50% chivalry units and use Reyna's gold to upgrade warrior into swords. I managed to get over 500 army strength in less than 40 turns.
For those who don't know, 500 army strength at that turn makes you win against any opponents that are close to you(with a great general of course). Magnus or not.
In other words, i think it's pretty situationnal to use Magnus first, or Pingala or Reyna. Mp games tend to be played on small maps, sometimes with only few forests and place to settle like 7-8 cities(we likely have an average of 4-5 potential cities).
The comparison between mp and sp is not possible. The power of Magnus is less strong in mp. Humans act differently. Pillaging is an option, but not a necessity. Online speed in fault. You have to be fast. You have to conquer fast. You don't have time to wander around.
Picking 3 promos into Reyna early is strong enough to write a strategy article only because of this aspect. It clearly changes the game. If not nerfed soon.
I compared my stats over some of the best players starting with Magnus and i'm even less convinced than before that Magnus is the way to go on and on. I even played a game with Solorank and he wasnt even close to me in term of production. Production is the joker card in mp games. After 70 turns, most players tend to ignore this aspect.
Reyna is the key to reach that production. That might sounds a bit weird to hear...
The optimized production strategy is back. Martin Alvito will surely remember...
Of course we do, I see no issue here and it is great having another expert MP view.I think we all understand that though.
Yes, i appreciate both strategy for sp and mp.
I played and watched plenty of Red Phoenix and Phillyboy games for Civ VI a few years back.
They bulldozed many a matches.
gold in MP is such a different beast.
With 3 promotion Reyna, that's probably not happening until after the invasion has begun. So basically you are using her for medieval upgrades it seems?
To those unfamiliar with MP please be aware...
MP can become highly addictive and may cause you to lose more than your time.
Such loses may include your family, job and many other pleasures in life.
Make sure you are well funded and can keep a roof over your head with strong internet connection.
Delivery is a must as you will be eating breakfast, lunch and dinner in front of your PC.
Man, all pro tactics sound terrible. I want an awesome empire with good land, not a victory with pillaged improvements and consumed resources
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