FramedArchitect
Reluctant Modder
I'm creating an array that I need to hold unique city identifiers (i.e. I need a city identifier that survives conquest, gifting, razing, saving*, etc).
Can the city instance serve as a unique identifier in the array? Or should I just save a playerID with the cityID in order to pull the city instance as needed?
*The city identifier will be saved as persistent data with Pazyryk's TableSaverLoader.
Can the city instance serve as a unique identifier in the array? Or should I just save a playerID with the cityID in order to pull the city instance as needed?
*The city identifier will be saved as persistent data with Pazyryk's TableSaverLoader.