splunge the 2nd: The core is making progress, Republic almost finished, the game is definitely on the road to victory. At the moment there is only one problem: the war with America. It came about 5 turns too early, and this could cost you dearly: A GA at this point of time would be quite inconvenient, because you still have 3 turns in Despotism and then 2 turns in anarchy. Also your towns are still a bit too small to make good use of the GA. If the warrior attacks the Gallic swordsman near Gergovia, your GA will start this turn. Let's hope he doesn't. (Not sure how the AI reacts in this situation: that warrior looks like an escort for the worker, and normally the AI never attacks with escorts.) You still have 2-3 towns to settle in the NE to complete your core there. This is more difficult when fighting a war precisely in that area... So if it can be done, for the next 5 turns you should try to fend off the Americans only with warriors and keep the GSs out of harm's way. Trade tip: try to buy Construction from China and sell it to Rome for HB. (At the moment it is not yet possible, but maybe later with some gold -- or even with Republic: no need to hold that tech back, as you don't want to fight despotic enemies, who can pop-rush a spearman in every size-2 town... making your progress much slower and preventing you from taking their towns (most will auto-raze...) Aabraxan: I understand. Real life of course has priority. Ok, I guess we can play the next 10 turns now, up to the end of 750 BC.