I think the trade yield increase is too powerful to make available for all cities, unless that is the specific benefit of the building. Alternative building requirements are a good idea but not supported by the XML right now.
B]UP:[/B] Power of biological diversity: Can build improvements on desert tiles.
Not really. I allow cottages, mines, and windmills on desert tiles (both flat and hills). Cottages and mines are rather useless.This is good and makes sense for all civs, iff you can settle a city in a desert why not a cottage?
This can improve horrible cities like Agadir or Musqat that are usually owned by the AI
Cottages and mines are rather useless.
Indeed - but fully developing a cottage on a tile without food isn't really optimal.Not really. A fully developed cottage (61
) is twice as good as a scientist specialist.
Indeed - but fully developing a cottage on a tile without food isn't really optimal.
But as far as I know, Australia isnt famous for its big desert cities, so why try?
So the idea is to let Australia found otherwise unpleasant cities that can grab a few valuable resources?
I think the trade yield increase is too powerful to make available for all cities, unless that is the specific benefit of the building. Alternative building requirements are a good idea but not supported by the XML right now.
What about giving each (foreign) trade route a food bonus? (Only applies for cities in Australia (and New Zealand))
It will provide the necessary food for the desert cities, but not too much. Developed cities have about 6 trade routes, which support 3 extra pop. This is also a nice bonus for the other non-desert cities. (It would be bad if the UP only exist to allow only a very few cities in the desert)
It requires open borders to have foreign trade routes. Which requires a "good" diplomatic relations with other civs.
You can give the UB an extra trade route to link it nicely to this UP.
(Suggestion: Immigration Office, replaces Customs House, doesn't require a coast, doesn't require a Harbor, provides 1 extra trade route)
Nice idea, if I can limit "doesn't require a Harbor" effect to Australasia. Leoreth said it would be OP, but in the Australasia, every city will be coastal - only one exception is Alice Springs. I don't know about whether it would be technically possible or not.
But you might not have to. Alice Springs would be on the lake in the middle of Australia... since harbors now require only one tile of water Alice Springs would have one.