snarzberry
Emperor
thanks everyone 
About the UA, it is strong for the double early iron, considering how important iron is to conquest at that time. Russia's start bias gives it a better than average chance of having iron tiles in the vicinity and each tile provides double so Russia's early game iron access is greater than double the general average.
Extra money from unwanted strategic resource sales is also a good bonus to help your economy along, especially during the time that you can sell horses.
One thing that sticks in my mind about this game is that once I hit about turn 180 or 190 I'd built up so much momentum that I knew I could just cascade across the map without anything stopping me. In other games I sometimes have that amount of strength built up but often have to grab the handbrake due to unhappiness. Autocracy courthouses allow you to engage in war to your armies full potential, not stopping here and there to pause while you get happiness under control.

About the UA, it is strong for the double early iron, considering how important iron is to conquest at that time. Russia's start bias gives it a better than average chance of having iron tiles in the vicinity and each tile provides double so Russia's early game iron access is greater than double the general average.
Extra money from unwanted strategic resource sales is also a good bonus to help your economy along, especially during the time that you can sell horses.
One thing that sticks in my mind about this game is that once I hit about turn 180 or 190 I'd built up so much momentum that I knew I could just cascade across the map without anything stopping me. In other games I sometimes have that amount of strength built up but often have to grab the handbrake due to unhappiness. Autocracy courthouses allow you to engage in war to your armies full potential, not stopping here and there to pause while you get happiness under control.