I'm torned apart by this announcement. On the one hand, I love the gameplay incentives to go after every luxury you can find to boost growth and military, coupled with farming other civs and CS units for even more city growth, its amazing.
The Tlachtli is an odd choice, but the effects are nice and synergic (besides it look nice on the map).
HOWEVER.
I'm really baffled about Monty's design, not only did they not even try to go the historical route, now he has designs elements that look out of something like SMITE.
Good:
-facial jade jewelry
-his animation is top notch, can't argue that.
-and believe it or not, the back thing everybody pointed out is the most Aztec of the whole thing, it looks like the back feathers designs the army would carry on the battlefield. (not exactly but close enough).
-No skulls
BAD
-That headress! I really don't know what's so hard about giving him a turquoise crown, it's not that hard to look for, it's in every damm Aztec codex, there's a bunch of paintings depicting emperors with the correct crown, not every piece of clothing must have feathers to look Aztec.
-The staff, seriously, look at that thing, it really looks like its going to charge up power and shoot lasers, it really gives of a SMITE vibe.
About the UB, I find it really strange that despite all the talk about taking advantage of geography, a civ famous for taking advantage of unlikely terrain doesnt get any bonus on that regard. No floating gardens is really disapointing.
Then again, the Huey Teocalli FINALLY makes it to civ, it was a shame that it wasn't included before, even more with the Aztecs being a classic of the franchise, maybe the old civ5 UA will be the Huey Teocalli bonus? it would make sense, resources on killed unit.
Anyway, as I said, it really torns me apart, I love what I'm seeing (and absolutely despise other stuff).