Tarquelne
Follower of Tytalus
- Joined
- Dec 8, 2001
- Messages
- 3,718
It's been quite awhile since I've seen much Hell terrain in a game. In my LAN group we've been avoiding playing Veil because STW, outside Hell terrain, seems far too advantageous.
So... how might STWeak be balanced to allow evil to thrive in hell terrain without making it so powerful outside it?
I'd thought that having the civic give bonuses to hell-terrain only improvements would work, but I don't think there are enough hell-only improvements to make that work.
Any suggestions?
So... how might STWeak be balanced to allow evil to thrive in hell terrain without making it so powerful outside it?
I'd thought that having the civic give bonuses to hell-terrain only improvements would work, but I don't think there are enough hell-only improvements to make that work.
Any suggestions?