The Navy Seal
Emperor
Because they made it so there isn't any body on the new world it makes the Barbs like a civ on the new world.
Marcus_Aurelius said:Of course you can create a custom game and just turn off the barbarians. Some might feel that is cheating, but you can try it both ways for fun.
InFlux5 said:It's not even that I consciously avoid Astronomy, I just don't bee-line to it. I pretend like I don't know that it's that important (unless and until my Caravels discover the new continent.) It's not unusual for the AI to begin settling the New World before I do, and I kind of like that.
Pantastic said:I don't get this; I don't consider the new world a very high priority on Terra games. Normally I get a caravel out fairly early to try to get the circumnavigation bonus, and otherwise go through my usual tech path. Sometimes I'll snag Astronomy from Liberalism, but often I'll just grab Nationalism and not even research Astronomy until after Democracy. But when I do decide to start my big new world expansion, I'm dominant there by a huge degree, Typically I kill most of the barb cities and settle most of the area and the AIs have 1-2 city colonies that they didn't found until I killed most of the loose barbs.
I suspect the AI doesn't 'know' that it needs to fight off a ton of barbarians when it lands and so sends something like a settler and 2 garrison units to colonize, which will just get wiped out. Aside from the occasional exploring unit, I hit the new world with a full stack of units, around a dozen of whatever is technologically advanced, and I think that's the difference.
InFlux5 said:So...what don't you get? The AI in my games usually doesn't have a problem establishing a foothold on the new continent.
Pantastic said:I've never had the AIs start (or at least successfully start) colonizing the new world before I do unless I deliberately decide not to go over at all, yet in your games you routinely have the AI go over before you. And even when I wait for a while, the AI ends up with a couple of crappy cities on the edges of the continent while I have most of the land and pretty much all of the best land, while what you said implies that they have some significant presence.
InFlux5 said:You seem to assume two things. One is that it's easy to quickly take over the entire New World. But those far-away colonies are expensive, and this usually prevents me from founding a bunch right away.
The second is that you assume I can quickly and easily stamp out another civ's presence on the new continent. While this may be true, I then have their armies in the Old World to worry about
What difficulty do you play at?
Winston Hughes said:Now I'm caught between (i) trying to reinforce my new colonies against the relentless barbarian attacks