Not really. Spears would die before they can do much due to high HAYou're right, I was getting it the wrong way round - 10 ranged, 7 melee rather than vice versa. Which just makes them more vulnerable to spears, of course, albeit likely to deal more damage to them before the attack.
My point was that HAs can not only kill units but can be effective against cities, infact much more effective than horsemen.The point isn't comparing swords or spears and HAs vs. cities, it's spears vs. HAs when you have one and your attacker has the other. HAs are very vulnerable to both, because they can't move after firing and get no defensive bonuses.
However HAs can kill units more effectively & they are better even against cities compared to spears.Yes, they're cheap, but Spearmen are also cheap - the same cost, in fact
I only play singleplayer so can't comment about multi. I can imagine that u will need to think more when fighting against humans but u will still have a huge advantage early on.The AI programming is the same, but on higher levels it gets more units, and that makes all the difference.
While in multiplayer you're pretty much stuck since the player won't be fooled where an AI will.
I'll run a test in spear Vs HA & then I'll post screenshots to prove my point.Yes, I know it was. But it's not very relevant if they get a 50% bonus or not when they're so much stronger to begin with. A Horseman has strength 10 - a spearman is a third again as strong with its 50% bonus. The strength 11 spearman is also a third again as strong as a strength 7 Horse Archer without any bonuses. In other words, it doesn't need a bonus to be as good against an HA as it is against a horseman.